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Human Warrior Heavy Armor based Stat Guide (level 1-30)
A Human Warrior guide that I have some reference from FFXIII. Table below will show you how to add stats depend on which build you want. Basically, i divide into 2 group, one can wear any weapon in respective weapon classes and the other is specialist. Read more guide around of the pros and cons.
Remember:
Number 1 rule for this guide: INT must remain 5 forever.
Number 2 rule for this guide: stats allocations are based on the assumption that you will be using heavy armor.
====================================
Guide's Contents
------------------------------------
1. All Rounders (Able to wield any given weapon in respective weapon classes)
- Spear Warrior
- Axe/Hammer Warrior
- Sword/Blade Warrior
- Claw/Fist Warrior
2. Specialists
- Long blade/Mace Warrior
- Single Axe/Hammer Warrior
- Dual Axe Warrior
- Single Sword/Blade Warrior
- Dual Blade Warrior
====================================
1. All Rounders
--------------
Spear Warrior
--------------
Stat allocation:
Every odd level (level 1, 3, 7, and so on) = +3 str, +1 agi, +1 con
Every even level (level 2, 4, 6, and so on) = +2 str, +1 agi, +2 con
Every 10th level (level 10, 20, 30, and so on) = +2 str, +2 agi, +1 con
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 6, con 7 <--- Every even level
level 3: str 10, agi 7, con 8 <--- Every odd level
level 4: str 12, agi 8, con 10
level 5: str 15, agi 9, con 11
level 6: str 17, agi 10, con 13
level 7: str 20, agi 11, con 14
level 8: str 22, agi 12, con 16
level 9: str 25, agi 13, con 17
level 10: str 27, agi 15, con 18 <--- Every 10th level
level 20: str 52, agi 26, con 32
level 30: str 77, agi 37, con 46
level 40: str 102, agi 48, con 60
level 50: str 127, agi 59, con 74
level 60: str 152, agi 70, con 88
level 70: str 177, agi 81, con 102
level 80: str 202, agi 92, con 116
level 90: str 227, agi 103, con 130
level 100: str 252, agi 114, con 144
--------------
Axe/Hammer Warrior
--------------
Stat allocation:
Every odd level (level 1, 3, 7, and so on) = +3 str, +2 con
Every even level (level 2, 4, 6, and so on) = +3 str, +1 agi, +1 con
Every x9 level (level 9, 19, 29, and so on) = +4 str, +1 con
Every 10th level (level 10, 20, 30, and so on): +3 str/+2 agi
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 8, agi 6, con 6 <--- Every even level
level 3: str 11, agi 6, con 8 <--- Every odd level
level 4: str 14, agi 7, con 9 <--- Every even level
level 5: str 17, agi 7, con 11 <--- Every odd level
level 6: str 20, agi 8, con 12
level 7: str 23, agi 8, con 14
level 8: str 26, agi 9, con 15
level 9: str 30, agi 9, con 16 <--- Every x9 level
level 10: str 33, agi 11, con 16 <--- Every 10th level
level 20: str 64, agi 17, con 29
level 30: str 95, agi 23, con 42
level 40: str 126, agi 29, con 55
level 50: str 157, agi 35, con 68
level 60: str 188, agi 41, con 81
level 70: str 219, agi 47, con 94
level 80: str 250, agi 53, con 107
level 90: str 281, agi 59, con 120
levle 100: str 312, agi 65, con 133
--------------
Sword/Blade Warrior
--------------
Stat allocation:
Every odd level: +3 str, +1 agi, +1 con
Every even level: +2 str, +2 agi, +1 con
Every x5 level (level 5, 15, 25, and so on): +3 str, +2 agi
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 7, con 6
level 3: str 10, agi 8, con 7
level 4: str 12, agi 10, con 8
level 5: str 15, agi 12, con 8
level 6: str 17, agi 14, con 9
level 7: str 20, agi 15, con 10
level 8: str 22, agi 17, con 11
level 9: str 25, agi 18, con 12
level 10: str 27, agi 20, con 13
level 20: str 52, agi 36, con 22
level 30: str 77, agi 52, con 31
level 40: str 102, agi 68, con 40
level 50: str 127, agi 84, con 49
level 60: str 152, agi 100, con 58
level 70: str 177, agi 116, con 67
level 80: str 202, agi 132, con 76
level 90: str: 227, agi 148, con 85
level 100: str: 252, agi 164, con 94
--------------
Claw/Fist Warrior
--------------
Stat allocation:
Every odd level: +3 str, +2 agi
Every even level: +2 str, +2 agi, +1 con
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 7, con 6 <--- Every odd level
level 3: str 10, agi 9, con 6 <--- Every even level
level 4: str 12, agi 11, con 7
level 5: str 15, agi 13, con 7
level 6: str 17, agi 15, con 8
level 7: str 20, agi 17, con 8
level 8: str 22, agi 19, con 9
level 9: str 25, agi 21, con 9
level 10: str 27, agi 23, con 10
level 20: str 52, agi 43, con 15
level 30: str 77, agi 63, con 20
level 40: str 102, agi 83, con 25
level 50: str 127, agi 103, con 30
level 60: str 152, agi 123, con 35
level 70: str 177, agi 143, con 40
level 80: str 202, agi 163, con 45
level 90: str 227, agi 183, con 50
levle 100: str 252, agi 203, con 55
2. Specialists
--------------
Long blade/Mace Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +1 agi, +1 con
Every even level: +2 str, +1 agi, +2 con
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 6, con 7 <--- Every even level
level 3: str 10, agi 7, con 8 <--- Every odd level
level 4: str 12, agi 8, con 10
level 5: str 15, agi 9, con 11
level 6: str 17, agi 10, con 13
level 7: str 20, agi 11, con 14
level 8: str 22, agi 12, con 16
level 9: str 25, agi 13, con 17
level 10: str 27, agi 14, con 19
level 20: str 52, agi 24, con 34
level 30: str 77, agi 34, con 49
level 40: str 102, agi 44, con 64
level 50: str 127, agi 54, con 79
level 60: str 152, agi 64, con 94
level 70: str 177, agi 74, con 109
level 80: str 202, agi 84, con 124
level 90: str 227, agi 94, con 139
levle 100: str 252, agi 104, con 154
--------------
Single Axe/Hammer Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +2 con
Every even level: +3 str, +1 agi, +1 con
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 8, agi 6, con 6 <--- Every even level
level 3: str 11, agi 6, con 8 <--- Every odd level
level 4: str 14, agi 7, con 9
level 5: str 17, agi 7, con 11
level 6: str 20, agi 8, con 12
level 7: str 23, agi 8, con 14
level 8: str 26, agi 9, con 15
level 9: str 29, agi 9, con 17
level 10: str 32, agi 10, con 18
level 20: str 62, agi 15, con 33
level 30: str 92, agi 20, con 48
level 40: str 122, agi 25, con 63
level 50: str 152, agi 30, con 78
level 60: str 182, agi 35, con 93
level 70: str 212, agi 40, con 108
level 80: str 242, agi 45, con 123
level 90: str 272, agi 50, con 138
level 100: str 302, agi 55, con 153
--------------
Dual Axe Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +2 con
Every even level: +3 str, +1 agi, +1 con
Every 10th level (level 10, 20, 30, and so on): +2 str, +2 agi, +1 con
so for example, you should look like this:
level 1: str 5, agi 5, con 5
level 2: str 8, agi 6, con 6 <--- Every even level
level 3: str 11, agi 6, con 8 <--- Every odd level
level 4: str 14, agi 7, con 9
level 5: str 17, agi 7, con 11
level 6: str 20, agi 8, con 12
level 7: str 23, agi 8, con 14
level 8: str 26, agi 9, con 15
level 9: str 29, agi 9, con 17
level 10: str 31, agi 11, con 18 <--- Every 10th level
level 20: str 60, agi 17, con 33
level 30: str 89, agi 23, con 48
level 40: str 108, agi 29, con 63
level 50: str 137, agi 35, con 78
level 60: str 166, agi 41, con 93
level 70: str 195, agi 47, con 108
level 80: str 224, agi 53, con 123
level 90: str 253, agi 59, con 138
level 100: str 282, agi 65, con 153
--------------
Single Sword/Blade Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +1 agi, +1 con
Every even level: +2 str, +2 agi, +1 con
so for example, you should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 7, con 6 <--- Every even level
level 3: str 10, agi 8, con 7 <--- Every odd level
level 4: str 12, agi 10, con 8
level 5: str 15, agi 11, con 9
level 6: str 17, agi 13, con 10
level 7: str 20, agi 14, con 11
level 8: str 22, agi 16, con 12
level 9: str 25, agi 17, con 13
level 10: str 27, agi 19, con 14
level 20: str 52, agi 34, con 24
level 30: str 77, agi 49, con 34
level 40: str 102, agi 64, con 44
level 50: str 127, agi 79, con 54
level 60: str 152, agi 94, con 64
level 70: str 177, agi 109, con 74
level 80: str 202, agi 124, con 84
level 90: str 227, agi 139, con 94
levle 100: str 252, agi 154, con 104
--------------
Dual Blade Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +1 agi, +1 con
Every even level: +2 str, +2 agi, +1 con
Every 10th level (level 10, 20, 30, and so on): +2 str, +1 agi, +2 con
so for example, you should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 7, con 6 <--- Every even level
level 3: str 10, agi 8, con 7 <--- Every odd level
level 4: str 12, agi 10, con 8
level 5: str 15, agi 11, con 9
level 6: str 17, agi 13, con 10
level 7: str 20, agi 14, con 11
level 8: str 22, agi 16, con 12
level 9: str 25, agi 17, con 13
level 10: str 27, agi 18, con 15 <--- Every 10th level
level 20: str 52, agi 32, con 26
level 30: str 77, agi 46, con 37
level 40: str 102, agi 60, con 46
level 50: str 127, agi 74, con 55
level 60: str 152, agi 88, con 64
level 70: str 177, agi 102, con 73
level 80: str 202, agi 126, con 82
level 90: str 227, agi 140, con 91
levle 100: str 252, agi 156, con 100
Feel free to comment.
A Human Warrior guide that I have some reference from FFXIII. Table below will show you how to add stats depend on which build you want. Basically, i divide into 2 group, one can wear any weapon in respective weapon classes and the other is specialist. Read more guide around of the pros and cons.
Remember:
Number 1 rule for this guide: INT must remain 5 forever.
Number 2 rule for this guide: stats allocations are based on the assumption that you will be using heavy armor.
====================================
Guide's Contents
------------------------------------
1. All Rounders (Able to wield any given weapon in respective weapon classes)
- Spear Warrior
- Axe/Hammer Warrior
- Sword/Blade Warrior
- Claw/Fist Warrior
2. Specialists
- Long blade/Mace Warrior
- Single Axe/Hammer Warrior
- Dual Axe Warrior
- Single Sword/Blade Warrior
- Dual Blade Warrior
====================================
1. All Rounders
--------------
Spear Warrior
--------------
Stat allocation:
Every odd level (level 1, 3, 7, and so on) = +3 str, +1 agi, +1 con
Every even level (level 2, 4, 6, and so on) = +2 str, +1 agi, +2 con
Every 10th level (level 10, 20, 30, and so on) = +2 str, +2 agi, +1 con
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 6, con 7 <--- Every even level
level 3: str 10, agi 7, con 8 <--- Every odd level
level 4: str 12, agi 8, con 10
level 5: str 15, agi 9, con 11
level 6: str 17, agi 10, con 13
level 7: str 20, agi 11, con 14
level 8: str 22, agi 12, con 16
level 9: str 25, agi 13, con 17
level 10: str 27, agi 15, con 18 <--- Every 10th level
level 20: str 52, agi 26, con 32
level 30: str 77, agi 37, con 46
level 40: str 102, agi 48, con 60
level 50: str 127, agi 59, con 74
level 60: str 152, agi 70, con 88
level 70: str 177, agi 81, con 102
level 80: str 202, agi 92, con 116
level 90: str 227, agi 103, con 130
level 100: str 252, agi 114, con 144
--------------
Axe/Hammer Warrior
--------------
Stat allocation:
Every odd level (level 1, 3, 7, and so on) = +3 str, +2 con
Every even level (level 2, 4, 6, and so on) = +3 str, +1 agi, +1 con
Every x9 level (level 9, 19, 29, and so on) = +4 str, +1 con
Every 10th level (level 10, 20, 30, and so on): +3 str/+2 agi
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 8, agi 6, con 6 <--- Every even level
level 3: str 11, agi 6, con 8 <--- Every odd level
level 4: str 14, agi 7, con 9 <--- Every even level
level 5: str 17, agi 7, con 11 <--- Every odd level
level 6: str 20, agi 8, con 12
level 7: str 23, agi 8, con 14
level 8: str 26, agi 9, con 15
level 9: str 30, agi 9, con 16 <--- Every x9 level
level 10: str 33, agi 11, con 16 <--- Every 10th level
level 20: str 64, agi 17, con 29
level 30: str 95, agi 23, con 42
level 40: str 126, agi 29, con 55
level 50: str 157, agi 35, con 68
level 60: str 188, agi 41, con 81
level 70: str 219, agi 47, con 94
level 80: str 250, agi 53, con 107
level 90: str 281, agi 59, con 120
levle 100: str 312, agi 65, con 133
--------------
Sword/Blade Warrior
--------------
Stat allocation:
Every odd level: +3 str, +1 agi, +1 con
Every even level: +2 str, +2 agi, +1 con
Every x5 level (level 5, 15, 25, and so on): +3 str, +2 agi
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 7, con 6
level 3: str 10, agi 8, con 7
level 4: str 12, agi 10, con 8
level 5: str 15, agi 12, con 8
level 6: str 17, agi 14, con 9
level 7: str 20, agi 15, con 10
level 8: str 22, agi 17, con 11
level 9: str 25, agi 18, con 12
level 10: str 27, agi 20, con 13
level 20: str 52, agi 36, con 22
level 30: str 77, agi 52, con 31
level 40: str 102, agi 68, con 40
level 50: str 127, agi 84, con 49
level 60: str 152, agi 100, con 58
level 70: str 177, agi 116, con 67
level 80: str 202, agi 132, con 76
level 90: str: 227, agi 148, con 85
level 100: str: 252, agi 164, con 94
--------------
Claw/Fist Warrior
--------------
Stat allocation:
Every odd level: +3 str, +2 agi
Every even level: +2 str, +2 agi, +1 con
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 7, con 6 <--- Every odd level
level 3: str 10, agi 9, con 6 <--- Every even level
level 4: str 12, agi 11, con 7
level 5: str 15, agi 13, con 7
level 6: str 17, agi 15, con 8
level 7: str 20, agi 17, con 8
level 8: str 22, agi 19, con 9
level 9: str 25, agi 21, con 9
level 10: str 27, agi 23, con 10
level 20: str 52, agi 43, con 15
level 30: str 77, agi 63, con 20
level 40: str 102, agi 83, con 25
level 50: str 127, agi 103, con 30
level 60: str 152, agi 123, con 35
level 70: str 177, agi 143, con 40
level 80: str 202, agi 163, con 45
level 90: str 227, agi 183, con 50
levle 100: str 252, agi 203, con 55
2. Specialists
--------------
Long blade/Mace Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +1 agi, +1 con
Every even level: +2 str, +1 agi, +2 con
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 6, con 7 <--- Every even level
level 3: str 10, agi 7, con 8 <--- Every odd level
level 4: str 12, agi 8, con 10
level 5: str 15, agi 9, con 11
level 6: str 17, agi 10, con 13
level 7: str 20, agi 11, con 14
level 8: str 22, agi 12, con 16
level 9: str 25, agi 13, con 17
level 10: str 27, agi 14, con 19
level 20: str 52, agi 24, con 34
level 30: str 77, agi 34, con 49
level 40: str 102, agi 44, con 64
level 50: str 127, agi 54, con 79
level 60: str 152, agi 64, con 94
level 70: str 177, agi 74, con 109
level 80: str 202, agi 84, con 124
level 90: str 227, agi 94, con 139
levle 100: str 252, agi 104, con 154
--------------
Single Axe/Hammer Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +2 con
Every even level: +3 str, +1 agi, +1 con
Your stat should look like this:
level 1: str 5, agi 5, con 5
level 2: str 8, agi 6, con 6 <--- Every even level
level 3: str 11, agi 6, con 8 <--- Every odd level
level 4: str 14, agi 7, con 9
level 5: str 17, agi 7, con 11
level 6: str 20, agi 8, con 12
level 7: str 23, agi 8, con 14
level 8: str 26, agi 9, con 15
level 9: str 29, agi 9, con 17
level 10: str 32, agi 10, con 18
level 20: str 62, agi 15, con 33
level 30: str 92, agi 20, con 48
level 40: str 122, agi 25, con 63
level 50: str 152, agi 30, con 78
level 60: str 182, agi 35, con 93
level 70: str 212, agi 40, con 108
level 80: str 242, agi 45, con 123
level 90: str 272, agi 50, con 138
level 100: str 302, agi 55, con 153
--------------
Dual Axe Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +2 con
Every even level: +3 str, +1 agi, +1 con
Every 10th level (level 10, 20, 30, and so on): +2 str, +2 agi, +1 con
so for example, you should look like this:
level 1: str 5, agi 5, con 5
level 2: str 8, agi 6, con 6 <--- Every even level
level 3: str 11, agi 6, con 8 <--- Every odd level
level 4: str 14, agi 7, con 9
level 5: str 17, agi 7, con 11
level 6: str 20, agi 8, con 12
level 7: str 23, agi 8, con 14
level 8: str 26, agi 9, con 15
level 9: str 29, agi 9, con 17
level 10: str 31, agi 11, con 18 <--- Every 10th level
level 20: str 60, agi 17, con 33
level 30: str 89, agi 23, con 48
level 40: str 108, agi 29, con 63
level 50: str 137, agi 35, con 78
level 60: str 166, agi 41, con 93
level 70: str 195, agi 47, con 108
level 80: str 224, agi 53, con 123
level 90: str 253, agi 59, con 138
level 100: str 282, agi 65, con 153
--------------
Single Sword/Blade Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +1 agi, +1 con
Every even level: +2 str, +2 agi, +1 con
so for example, you should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 7, con 6 <--- Every even level
level 3: str 10, agi 8, con 7 <--- Every odd level
level 4: str 12, agi 10, con 8
level 5: str 15, agi 11, con 9
level 6: str 17, agi 13, con 10
level 7: str 20, agi 14, con 11
level 8: str 22, agi 16, con 12
level 9: str 25, agi 17, con 13
level 10: str 27, agi 19, con 14
level 20: str 52, agi 34, con 24
level 30: str 77, agi 49, con 34
level 40: str 102, agi 64, con 44
level 50: str 127, agi 79, con 54
level 60: str 152, agi 94, con 64
level 70: str 177, agi 109, con 74
level 80: str 202, agi 124, con 84
level 90: str 227, agi 139, con 94
levle 100: str 252, agi 154, con 104
--------------
Dual Blade Warrior
--------------
Stat Allocation:
Every odd level: +3 str, +1 agi, +1 con
Every even level: +2 str, +2 agi, +1 con
Every 10th level (level 10, 20, 30, and so on): +2 str, +1 agi, +2 con
so for example, you should look like this:
level 1: str 5, agi 5, con 5
level 2: str 7, agi 7, con 6 <--- Every even level
level 3: str 10, agi 8, con 7 <--- Every odd level
level 4: str 12, agi 10, con 8
level 5: str 15, agi 11, con 9
level 6: str 17, agi 13, con 10
level 7: str 20, agi 14, con 11
level 8: str 22, agi 16, con 12
level 9: str 25, agi 17, con 13
level 10: str 27, agi 18, con 15 <--- Every 10th level
level 20: str 52, agi 32, con 26
level 30: str 77, agi 46, con 37
level 40: str 102, agi 60, con 46
level 50: str 127, agi 74, con 55
level 60: str 152, agi 88, con 64
level 70: str 177, agi 102, con 73
level 80: str 202, agi 126, con 82
level 90: str 227, agi 140, con 91
levle 100: str 252, agi 156, con 100
Feel free to comment.
comment everyone
4 comments me.
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