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Baby Pets
Baby Pets
These rare baby pets can be owned by any class in Perfect World, which means they are non combat pets. Some of them already exist in this version of the game and some might not be......
more
Baby Pets
These rare baby pets can be owned by any class in Perfect World, which means they are non combat pets. Some of them already exist in this version of the game and some might not be implanted yet. This means that some of the names might not be correct as to this version, but I will update this guide as soon as I have the information needed. As of now, the first eleven pets info, are the ones which are the most correct and can be made into baby pets. I will post some coordinates where these pets can be found, but be aware that they are partly correct, as the pets move around a lot and that they don’t spawn that often.
The baby pets can be made by any class in Ancient Dragon City at the NPC’s Golden Flower Granny (586, 620) and Mr. Illnois (586, 648). The baby pets cost from 100k - 200k to make, depending on if they are classed as common (like the antilope, silver fox cub etc) or rare (like the bunny).
Antilope Fawn:

You need:
3 Infant Antilope Peteggs
2 FrostBite Antilope Peteggs
1 SnowFlurry Antilope Petegg
1 SoulChevy Antilope Petegg
1 Sanctuary Antilope Petegg
Infant Antilope lvl 30
Respawn: -
C: 450, 534
FrostBite and SnowFlurry Antilopes, both lvl 51
Respawn: 30 min
C: 420, 479
SoulChevy Antilope lvl 54
Respawn: -
C: 406, 369 – 446, 395
Sanctuary Antilope lvl 62
Respawn: -
Cord: Valley of Disaster
Gnosis Puppy:

You need:
5 Gnosis Hound Peteggs
Lvl: 20
Respawn. 12 h
C: 350, 750
Quincunx Kitten:

You need:
5 Quincunx Kitten Peteggs
Lvl: 20
Respawn: 12 h
C: 370, 690
Cutie Bunny:
You need:
5 Cutie Bunny Peteggs
Lvl: 20
Respawn: 1 h
C: 488, 100
Flying Piglet:
You need:
5 Flying Swine Peteggs
Lvl: 20
Respawn: 12 h
C: 408, 638 (air)
Baby Dodo Bear:
You need:
2 Dodo Bear Peteggs
2 Great Dodo Bear Peteggs
Dodo Bear lvl: 20
Respawn: 12 h
C: 188, 766 – 200, 452
Great Dodo Bear lvl: 80
Respawn: 12 h
C: 660, 612
He looks so cool, so I had to post some pic’s of him, a shame you can’t have this as a pet as well:


Froglet:

You need:
8 Little Froggy Peteggs
Lvl: 20
Respawn: 12 h
C: 240, 555- 246, 571
Huggy Bunny:


You need:
10 Huggy Bunny Peteggs
Lvl: 75
Respawn: -
C: 630, 566
Ephyraling: (Young Butterfly in other versions)


You need:
10 WaveSclew Eidolon Peteggs
Lvl: 80
Respawn: -
C: 608, 378 – 616, 366 (air)
Elysium Fledling: (Phoenix/Heavenly Hawk in other versions)

You need:
10 Elysium Fowl Peteggs
Lvl: 73
Respawn: -
C: 679, 552 (air)
Baby Salamander: (Young Fire Spirit in other versions)


You need:
10 Flame Eidolon Peteggs
Lvl: 84
Respawn: -
C: 110, 771 – 127, 775 (air)
Silver Fox Cub:

You need:
3 Pinnaer SraFoxie Peteggs
3 PinnaFlop SraFoxie Peteggs
3 ExternityTerra EidoFoxie Peteggs
Pinnaer SraFoxie lvl: 37
Respawn: -
C: 632, 838
PinnaFlop SraFoxie lvl: 41
Respawn: -
C: 278, 369
ExternityTerra EidoFoxie lvl: 60
Respawn: -
C: 437, 862
Rumored
AquaBarrier Dharma: (Black Fang in other versions)


You need:
-
Lvl: 60
Respawn: 12 h
C: 447, 433
Celestial Ichtyoid: (Heavenly Fish in other versions)

You need:
-
Lvl: 80
Respawn: -
C: 631, 590 (water)
NineTailed PyroFoxie:

You need:
-
Lvl: 85
Respawn: -
C: 183, 759
Two maps with the locations of the different baby pets:


If you can provide more information or pictures to this guide, please PM me!
And a HUGE thank you to Vyver, who flew around taking pictures and writing down coordinates with me!
Enjoy

//Nyah on the Delphi server
#guide
Baby Pets
These rare baby pets can be owned by any class in Perfect World, which means they are non combat pets. Some of them already exist in this version of the game and some might not be......
more
Baby PetsThese rare baby pets can be owned by any class in Perfect World, which means they are non combat pets. Some of them already exist in this version of the game and some might not be implanted yet. This means that some of the names might not be correct as to this version, but I will update this guide as soon as I have the information needed. As of now, the first eleven pets info, are the ones which are the most correct and can be made into baby pets. I will post some coordinates where these pets can be found, but be aware that they are partly correct, as the pets move around a lot and that they don’t spawn that often.
The baby pets can be made by any class in Ancient Dragon City at the NPC’s Golden Flower Granny (586, 620) and Mr. Illnois (586, 648). The baby pets cost from 100k - 200k to make, depending on if they are classed as common (like the antilope, silver fox cub etc) or rare (like the bunny).
Antilope Fawn:

You need:
3 Infant Antilope Peteggs
2 FrostBite Antilope Peteggs
1 SnowFlurry Antilope Petegg
1 SoulChevy Antilope Petegg
1 Sanctuary Antilope Petegg
Infant Antilope lvl 30
Respawn: -
C: 450, 534
FrostBite and SnowFlurry Antilopes, both lvl 51
Respawn: 30 min
C: 420, 479
SoulChevy Antilope lvl 54
Respawn: -
C: 406, 369 – 446, 395
Sanctuary Antilope lvl 62
Respawn: -
Cord: Valley of Disaster
Gnosis Puppy:

You need:
5 Gnosis Hound Peteggs
Lvl: 20
Respawn. 12 h
C: 350, 750
Quincunx Kitten:

You need:
5 Quincunx Kitten Peteggs
Lvl: 20
Respawn: 12 h
C: 370, 690
Cutie Bunny:
You need:
5 Cutie Bunny Peteggs
Lvl: 20
Respawn: 1 h
C: 488, 100
Flying Piglet:
You need:
5 Flying Swine Peteggs
Lvl: 20
Respawn: 12 h
C: 408, 638 (air)
Baby Dodo Bear:
You need:
2 Dodo Bear Peteggs
2 Great Dodo Bear Peteggs
Dodo Bear lvl: 20
Respawn: 12 h
C: 188, 766 – 200, 452
Great Dodo Bear lvl: 80
Respawn: 12 h
C: 660, 612
He looks so cool, so I had to post some pic’s of him, a shame you can’t have this as a pet as well:


Froglet:

You need:
8 Little Froggy Peteggs
Lvl: 20
Respawn: 12 h
C: 240, 555- 246, 571
Huggy Bunny:


You need:
10 Huggy Bunny Peteggs
Lvl: 75
Respawn: -
C: 630, 566
Ephyraling: (Young Butterfly in other versions)


You need:
10 WaveSclew Eidolon Peteggs
Lvl: 80
Respawn: -
C: 608, 378 – 616, 366 (air)
Elysium Fledling: (Phoenix/Heavenly Hawk in other versions)

You need:
10 Elysium Fowl Peteggs
Lvl: 73
Respawn: -
C: 679, 552 (air)
Baby Salamander: (Young Fire Spirit in other versions)


You need:
10 Flame Eidolon Peteggs
Lvl: 84
Respawn: -
C: 110, 771 – 127, 775 (air)
Silver Fox Cub:

You need:
3 Pinnaer SraFoxie Peteggs
3 PinnaFlop SraFoxie Peteggs
3 ExternityTerra EidoFoxie Peteggs
Pinnaer SraFoxie lvl: 37
Respawn: -
C: 632, 838
PinnaFlop SraFoxie lvl: 41
Respawn: -
C: 278, 369
ExternityTerra EidoFoxie lvl: 60
Respawn: -
C: 437, 862
Rumored
AquaBarrier Dharma: (Black Fang in other versions)


You need:
-
Lvl: 60
Respawn: 12 h
C: 447, 433
Celestial Ichtyoid: (Heavenly Fish in other versions)

You need:
-
Lvl: 80
Respawn: -
C: 631, 590 (water)
NineTailed PyroFoxie:

You need:
-
Lvl: 85
Respawn: -
C: 183, 759
Two maps with the locations of the different baby pets:

If you can provide more information or pictures to this guide, please PM me!
And a HUGE thank you to Vyver, who flew around taking pictures and writing down coordinates with me!
Enjoy

//Nyah on the Delphi server
#guide
comment
everyone
GreatC
WereFox Pet Guide
Table Of Content
1)Your First Pet (level 3 quest)
2)Pet Basics
3)Pet Taming Quest (level 7 quest)
4)Pet Taming Basics
5)Pet Cage Expansion
6)Land Pets
7)Sky Pets
8)Rare Pets
more
Table Of Content
1)Your First Pet (level 3 quest)
2)Pet Basics
3)Pet Taming Quest (level 7 quest)
4)Pet Taming Basics
5)Pet Cage Expansion
6)Land Pets
7)Sky Pets
8)Rare Pets
--------------------------------------------------------------------------
1)Your First Pet (level 3 quest)
--------------------------------------------------------------------------
Pet Master
At level 3, you will get your first pet from a quest:
1) Talk to Pet Master Santurra in Evil City (258,644). Select "Relevant Missions" and then click on the available quest. You may have to do this twice.
2) She will ask you whether you want to hunt Lupine Wolven Cub or Veins Scorpion Spawn.
3) Go hunt enough of the animal you chose just outside the south gate of Evil City until you get the quest item.
4) Return to Pet Master Santurra.

Pet Master
Reward: Pet Egg of the animal you chose and Pet Heal and Pet Resurect skill manuals
--------------------------------------------------------------------------
2)Pet Basics
--------------------------------------------------------------------------
Incubate Pet Egg
The first thing you will need to do when receiving a pet egg is incubate it so that you can summon the pet. To do so, bring the pet egg to the Pet Master and select "Incubate Pet Egg". Drag the pet egg from your inventory into the window that has opened up and click "Incubate". This will cost a little gold. Your pet will have hatched and can be summoned from your Pet Window, which can be accessed by pressing the (P) key.

--------------------------------------------------------------------------
3)Pet Taming Quest (level 7)
--------------------------------------------------------------------------
As a warefox, you gain the ability to tame pets at level 7. Note that you can only tame animals with green or yellow names (green is easier). Monsters can not be tamed.
1)Talk to Pet Master Santurra in Evil City (258,644).
2)Kill Plateau Dragon Leech in Echo Gobi (229,580) to get a Fresh Flesh Piece, the psychic beast's favorite food.
3)Place the Net Traps on the Qin Xue flowers.
Qin Xue Flower 1 - (210,583)
Qin Xue Flower 2 - (209,587)
Qin Xue Flower 3 - (213,592)
4)Put the Fresh Flesh Piece on the bonfire (212,591) near the net trap. The psychic beast will come into the trap when it smells the food. When the beast appears, you should try to lure it near the Net Trap.
5)Return to the Pet Domesticator to receive the Pet Taming skill book.
--------------------------------------------------------------------------
4)Pet Taming Basic
--------------------------------------------------------------------------
There are a few basic things to know about pet taming:
1)Not all mobs can be tamed. If you try to tame a mob and you see "Resist" appear over its head, then it can not be tamed.
2)Only mobs with little green
or yellow
icons next to their names can be tamed. Green are easier than yellow ones. You will see these icons next to the monster's name when you click on it.
3)The less HP a mob has left, the easier it is to tame, so do some damage before attempting to tame.
--------------------------------------------------------------------------
5)Pet Cage Expansion
--------------------------------------------------------------------------
First every races have 1 box for pets.
Werefox get another box at level 7 quest.
You all have chances to add 3 more boxes by accepting the quests from NPC pet trainer.
If you are not a werefox, you need not add any.
1st step
Pet trainer ask to bring 20 green grasses.
Some low level turtles or grass eating creatures may drop it, but it's quite rare drop.
lvl 30 infant antilope's also drop it. tho it still belongs to rare,
I recommend leveling till you gotta be able to slay this fawn, if you want to figure it out by yourself.
When you could find some grasses for good price at auction, of course it is better you get em.
2nd step (it will be unlocked, when you complete 1st step)
Pet trainer ask to bring 50 wild fruits.(don't know what it will be called in english)
Some creatures around lvl 38-54 may drop it. It's rare.
3rd step (it will be unlocked, when you complete 2nd step)
Pet trainer ask to bring 100 spiritual turves.(don't know what it will be called)
Some high level creatures (at least lvl 58, mostly around lvl 70) may drop it. of course it's rare drop.
You need pet cage immediatly? or you need more? Then you open the mall's gate.
You can have pet cages up to 10.
--------------------------------------------------------------------------
6)Land Pets
--------------------------------------------------------------------------
Emerald WaterBeetle (level 1)

Location: (259,682)
Atk. Speed: 0.8/sec
Move Speed: 5.6 m/sec

Lupine Wolven Cub (level 2)
This is one of the two pets awarded as a prize for the level three first pet quest. Many people say that it is best to just stick with your first pet until around level 20 when you can tame a much better pet (golems seem a popular choice at that point).

Location: (266,689)
Atk. Speed: 0.8/sec
Move Speed: 6.7 m/sec

Quadril StagBeetle (level 2)

Location: (259,682)
Atk. Speed: 0.8/sec
Move Speed: ?5.6 m/sec

EditVeins Scorpion Spawn (level 2)

Location: (266,689)
Atk. Speed: 0.6/sec
Move Speed: 6.2m/sec; 6.3 m/sec (Lvl 11+)

Quadril Kaiser StagBeetle (level 3)

Location: (274,694)
Atk. Speed: 0.8/sec
Move Speed: 5.6 m/sec


Aricula Oddfeet Spawn (level 4)

Location: (293,659)
Atk. Speed: 0.8/sec
Move Speed: 6.8 m/sec

Erinaceous Cereus (level 4)
Ranged attack

Location: (293,659)
Atk. Speed: 0.5/sec
Move Speed: 6.2 m/sec

Atiplano DensGoth (level 8)

Location: (229.573)
Atk. Speed: 0.6/sec
Move Speed: 6.9 m/sec

Molten Lava Crystal (level 17)
This seems to be the most popular choice of pet from level 17 on.

Location: (498.991)
Atk. Speed: 0.6/sec
Move Speed: 5.5 m/sec


--------------------------------------------------------------------------
7)Sky Pets
--------------------------------------------------------------------------
Petite Sawfly (level 8)

Location: (379,355)
Atk. Speed: 0.60/sec
Move Speed: 8.0 m/sec; 8.1 m/sec (Level >= 12)


--------------------------------------------------------------------------
8)Rare Pets
--------------------------------------------------------------------------
All rare pets are rumored to be on a 12 hour respawn except rabbit which is on one hour.
Frog lvl9 (near broken bridge village) (240 555) pw-my/map/world#Little+Froggy+%28Appear+12+hour+once%29-m1276
Cutie Bunny lvl 20 (96 924) pw-my/map/world#Cutie+Bunny+%28Respawn+each+hour%29-m1
Dodo Bear lvl 20 (200 452) pw-my/map/world#Dodo+Bear+%28Respawn+every+12+hours%29-m194
Flying Pig lvl 30 (404 643) pw-my/map/world#Flying+Swine+%28Respawn+every+12+hrs%29-m297
Quincunx Kitten (362 689) pw-my/map/world#Quincunx+Kitten+%28Respawn+12+hours%29-m200
Gnosis Hound lvl 40 - (299 764) pw-my/map/world#Gnosis+Hound-m1278
AquaBarrier Dharma lvl 60 (421 396) pw-my/map/world#AquaBarrier+Dharma-m1392
Great Dodo Bear lvl 80 (652 611) pw-my/map/world#Great+Dodo+Bear-m1699
NineTailed PyroFoxie lvl 85 (181 766) pw-my/map/world#NineTailed+PyroFoxie-m751
Elysium Fowl - (685 555) pw-my/map/world#Elysium+Fowl-m670
WaveSclew Eidolon - (620 375) pw-my/map/world#WaveSclew+Eidolon-m726
Celestial Ichthyoid (water) - (625 586) pw-my/map/world#Celestial+Ichthyoid-m723

Table Of Content
1)Your First Pet (level 3 quest)
2)Pet Basics
3)Pet Taming Quest (level 7 quest)
4)Pet Taming Basics
5)Pet Cage Expansion
6)Land Pets
7)Sky Pets
8)Rare Pets
1)Your First Pet (level 3 quest)
2)Pet Basics
3)Pet Taming Quest (level 7 quest)
4)Pet Taming Basics
5)Pet Cage Expansion
6)Land Pets
7)Sky Pets
8)Rare Pets
--------------------------------------------------------------------------
1)Your First Pet (level 3 quest)
--------------------------------------------------------------------------
Pet Master
At level 3, you will get your first pet from a quest:
1) Talk to Pet Master Santurra in Evil City (258,644). Select "Relevant Missions" and then click on the available quest. You may have to do this twice.
2) She will ask you whether you want to hunt Lupine Wolven Cub or Veins Scorpion Spawn.
3) Go hunt enough of the animal you chose just outside the south gate of Evil City until you get the quest item.
4) Return to Pet Master Santurra.

Pet Master
Reward: Pet Egg of the animal you chose and Pet Heal and Pet Resurect skill manuals
--------------------------------------------------------------------------
2)Pet Basics
--------------------------------------------------------------------------
Incubate Pet Egg
The first thing you will need to do when receiving a pet egg is incubate it so that you can summon the pet. To do so, bring the pet egg to the Pet Master and select "Incubate Pet Egg". Drag the pet egg from your inventory into the window that has opened up and click "Incubate". This will cost a little gold. Your pet will have hatched and can be summoned from your Pet Window, which can be accessed by pressing the (P) key.

--------------------------------------------------------------------------
3)Pet Taming Quest (level 7)
--------------------------------------------------------------------------
As a warefox, you gain the ability to tame pets at level 7. Note that you can only tame animals with green or yellow names (green is easier). Monsters can not be tamed.
1)Talk to Pet Master Santurra in Evil City (258,644).
2)Kill Plateau Dragon Leech in Echo Gobi (229,580) to get a Fresh Flesh Piece, the psychic beast's favorite food.
3)Place the Net Traps on the Qin Xue flowers.
Qin Xue Flower 1 - (210,583)
Qin Xue Flower 2 - (209,587)
Qin Xue Flower 3 - (213,592)
4)Put the Fresh Flesh Piece on the bonfire (212,591) near the net trap. The psychic beast will come into the trap when it smells the food. When the beast appears, you should try to lure it near the Net Trap.
5)Return to the Pet Domesticator to receive the Pet Taming skill book.
--------------------------------------------------------------------------
4)Pet Taming Basic
--------------------------------------------------------------------------
There are a few basic things to know about pet taming:
1)Not all mobs can be tamed. If you try to tame a mob and you see "Resist" appear over its head, then it can not be tamed.
2)Only mobs with little green
or yellow
icons next to their names can be tamed. Green are easier than yellow ones. You will see these icons next to the monster's name when you click on it.3)The less HP a mob has left, the easier it is to tame, so do some damage before attempting to tame.
--------------------------------------------------------------------------
5)Pet Cage Expansion
--------------------------------------------------------------------------
First every races have 1 box for pets.
Werefox get another box at level 7 quest.
You all have chances to add 3 more boxes by accepting the quests from NPC pet trainer.
If you are not a werefox, you need not add any.
1st step
Pet trainer ask to bring 20 green grasses.
Some low level turtles or grass eating creatures may drop it, but it's quite rare drop.
lvl 30 infant antilope's also drop it. tho it still belongs to rare,
I recommend leveling till you gotta be able to slay this fawn, if you want to figure it out by yourself.
When you could find some grasses for good price at auction, of course it is better you get em.
2nd step (it will be unlocked, when you complete 1st step)
Pet trainer ask to bring 50 wild fruits.(don't know what it will be called in english)
Some creatures around lvl 38-54 may drop it. It's rare.
3rd step (it will be unlocked, when you complete 2nd step)
Pet trainer ask to bring 100 spiritual turves.(don't know what it will be called)
Some high level creatures (at least lvl 58, mostly around lvl 70) may drop it. of course it's rare drop.
You need pet cage immediatly? or you need more? Then you open the mall's gate.
You can have pet cages up to 10.
--------------------------------------------------------------------------
6)Land Pets
--------------------------------------------------------------------------
Emerald WaterBeetle (level 1)

Location: (259,682)
Atk. Speed: 0.8/sec
Move Speed: 5.6 m/sec
- Code: Select all
Level 1 2
HP 94 126
Atk 14 20
P.Def 45 132
M.Def 38 111
Hit Rate 57 77
Dodge 32 43

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3
Embrave
Recovers HP. 60sec 8% HP 10% HP 12% HP
Lupine Wolven Cub (level 2)
This is one of the two pets awarded as a prize for the level three first pet quest. Many people say that it is best to just stick with your first pet until around level 20 when you can tame a much better pet (golems seem a popular choice at that point).

Location: (266,689)
Atk. Speed: 0.8/sec
Move Speed: 6.7 m/sec
- Code: Select all
Level 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
HP 104 131 159 186 214 241 269 297 324 351 379 406 434 461 489
Atk 21 27 34 41 57 67 76 87 97 109 120 132 144 157 170
P.Def 95 161 228 295 316 428 495 561 628 685 761 828 895 961 1021
M.Def 104 177 251 324 397 471 544 617 691 764 837 911 984 1057 1138
Hit Rate 82 104 125 147 169 190 212 234 255 227 299 320 342 364 385
Dodge 50 63 77 90 103 117 130 143 157 170 180 197 210 223 237

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Ripping Bite
Deals extra basic 15sec 120% dmg 140% dmg 160% dmg 180% dmg 200% dmg
damage and causes
bleeding in 9sec.
Quadril StagBeetle (level 2)

Location: (259,682)
Atk. Speed: 0.8/sec
Move Speed: ?5.6 m/sec
- Code: Select all
Level 2 3
HP 123 155
Atk 17 23
P.Def 123 210
M.Def 113 193
Hit Rate 75 95
Dodge 46 58

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Crustaceous
Reduce damage 60sec 30% 35% 40% 45% 50%
taken for
15 seconds.
EditVeins Scorpion Spawn (level 2)

Location: (266,689)
Atk. Speed: 0.6/sec
Move Speed: 6.2m/sec; 6.3 m/sec (Lvl 11+)
- Code: Select all
Level 2 3 4 5 6 7 8 9 10 11 12 13 14 15
HP 104 132 159 187 214 242 269 297 324 352 379 407 434 461
Atk 30 39 49 59 70 81 93 105 118 131 145 159 174 189
P.Def 95 161 228 295 361 428 495 561 628 695 761 828 895 961
M.Def 114 194 274 354 434 514 594 674 754 834 914 994 1074 1154
Hit Rate 88 111 135 158 181 205 228 251 275 298 321 345 368 391
Dodge 50 63 77 90 103 117 130 143 157 170 183 197 210 223

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Bashing
Deals extra 8sec 140% dmg 155% dmg 160% dmg 170% dmg 185% dmg
basic damage.
Quadril Kaiser StagBeetle (level 3)

Location: (274,694)
Atk. Speed: 0.8/sec
Move Speed: 5.6 m/sec
- Code: Select all
Level 2
HP 104
Atk 30
P.Def 95
M.Def 13
Hit Rate 88
Dodge 50

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Bashing
Deals extra 8sec 140% dmg 155% dmg 160% dmg 170% dmg 185% dmg
basic damage.

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Crustaceous
Reduce damage 60sec 30% 35% 40% 45% 50%
taken for
15 seconds.
Aricula Oddfeet Spawn (level 4)

Location: (293,659)
Atk. Speed: 0.8/sec
Move Speed: 6.8 m/sec
- Code: Select all
Level 4
HP 153
Atk 21
P.Def 257
M.Def 300
Accuracy 111
Dodge 80

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Bashing
Deals extra 8sec 140% dmg 155% dmg 160% dmg 170% dmg 185% dmg
basic damage.
Erinaceous Cereus (level 4)
Ranged attack

Location: (293,659)
Atk. Speed: 0.5/sec
Move Speed: 6.2 m/sec
- Code: Select all
Level 4 5
HP 139 164
Atk 44 53
P.Def 236 309
M.Def 257 337
Accuracy 139 164
Dodge 55 65

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Poison Mist
attack causing 8sec 140% dmg 155% dmg 160% dmg 170% dmg 185% dmg
wood element
damage.
Atiplano DensGoth (level 8)

Location: (229.573)
Atk. Speed: 0.6/sec
Move Speed: 6.9 m/sec
- Code: Select all
Level 8
HP 298
Atk 48
P.Def 545
M.Def 545
Hit Rate 199
Dodge 102

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Frost Sting
attack causing 8sec 140% dmg 155% dmg 160% dmg 170% dmg 185% dmg
water element
damage.
Molten Lava Crystal (level 17)
This seems to be the most popular choice of pet from level 17 on.

Location: (498.991)
Atk. Speed: 0.6/sec
Move Speed: 5.5 m/sec
- Code: Select all
Level 17 18 19 20
HP 562 594 627 659
Atk 197 255 276 296
P.Def 1492 1592 1692 1792
M.Def 995 1061 1128 1195
Accuracy 259 274 289 304
Dodge 192 203 214 225

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Bashing
Deals extra 8sec 140% dmg 155% dmg 160% dmg 170% dmg 185% dmg
basic damage.

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Sand Rise
Attack causing 8sec 140% dmg 155% dmg 160% dmg 170% dmg 185% dmg
Earth element
damage
--------------------------------------------------------------------------
7)Sky Pets
--------------------------------------------------------------------------
Petite Sawfly (level 8)

Location: (379,355)
Atk. Speed: 0.60/sec
Move Speed: 8.0 m/sec; 8.1 m/sec (Level >= 12)
- Code: Select all
Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
HP 230 255 280 305 330 355 380 405 430 455 480 505 530 555 580
Atk 86 98 110 123 136 150 165 180 195 211 228 294 314 336 358
P.Def 455 521 588 655 721 788 855 921 988 1055 1121 1188 1255 1321 1388
M.Def 455 521 588 655 721 788 855 921 988 1055 1121 1188 1255 1321 1388
Hit Rate 199 221 242 264 286 307 329 351 372 394 416 437 459 481 502
Dodge 122 135 149 162 175 189 202 215 229 242 255 269 282 295 309

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Bashing
Deals extra 8sec 140% dmg 155% dmg 160% dmg 170% dmg 185% dmg
basic damage.

- Code: Select all
Skill CoolDown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Poison Mist
attack causing 8sec 140% dmg 155% dmg 160% dmg 170% dmg 185% dmg
wood element
damage.
--------------------------------------------------------------------------
8)Rare Pets
--------------------------------------------------------------------------
All rare pets are rumored to be on a 12 hour respawn except rabbit which is on one hour.
Frog lvl9 (near broken bridge village) (240 555) pw-my/map/world#Little+Froggy+%28Appear+12+hour+once%29-m1276
Cutie Bunny lvl 20 (96 924) pw-my/map/world#Cutie+Bunny+%28Respawn+each+hour%29-m1
Dodo Bear lvl 20 (200 452) pw-my/map/world#Dodo+Bear+%28Respawn+every+12+hours%29-m194
Flying Pig lvl 30 (404 643) pw-my/map/world#Flying+Swine+%28Respawn+every+12+hrs%29-m297
Quincunx Kitten (362 689) pw-my/map/world#Quincunx+Kitten+%28Respawn+12+hours%29-m200
Gnosis Hound lvl 40 - (299 764) pw-my/map/world#Gnosis+Hound-m1278
AquaBarrier Dharma lvl 60 (421 396) pw-my/map/world#AquaBarrier+Dharma-m1392
Great Dodo Bear lvl 80 (652 611) pw-my/map/world#Great+Dodo+Bear-m1699
NineTailed PyroFoxie lvl 85 (181 766) pw-my/map/world#NineTailed+PyroFoxie-m751
Elysium Fowl - (685 555) pw-my/map/world#Elysium+Fowl-m670
WaveSclew Eidolon - (620 375) pw-my/map/world#WaveSclew+Eidolon-m726
Celestial Ichthyoid (water) - (625 586) pw-my/map/world#Celestial+Ichthyoid-m723

comment
everyone
Fatz_Cat
Introduction PW Class Pros & Cons
All the class name are based on Perfect World MY EN version. If you unsure about the name for your version, look at the picture will help.
NOTE: I added guide links to each class introduction. PM......
more
All the class name are based on Perfect World MY EN version. If you unsure about the name for your version, look at the picture will help.
NOTE: I added guide links to each class introduction. PM me if any new guide I will add. Channel: #newbie #guide
Classes
1. Elf Archer
Also known as EA in short. Born to be in Wing Elves race are the only race that has the ability to fly at level 1. The wings that they use to fly do not make them move any faster than running speed however, so it is best used when trying to run from monsters. Though beware, there are monsters in the skies. Wing elves can be two classes, an Elf Archer and an Elf Priest.
Elf Archers are a ranged dps class. They mainly use bows and arrows. They have the longest range to attack monsters of any class. They have a very high crit %, and can usually kill mobs in a few hits. They can also deal physical and magical damage, depending on the attack you use. They are a decent class for pvp or pk. The bad things about an Elf Archer are that they have low HP, low physical defense, but decent magic defense. They must pay for their ammo, though some ammo does drop from monsters. Also, the damage they do is reduced if the monsters are within 5.00 m of them, or when flying in the air. The Major skills that they will need are Agi and Con, and Str for wearing armor.

Pros:
High agility
Can hit from a good distance.
High chance of getting a Critical hit
Does fast decent patk
Buff to lower damage taken.
Good at pvp/pkp if played correctly.
Cons:
Low Pdef
Expensive (need arrows, and potions as well as good gear)
Damage to enemies is lower whilst fighting in air
Runs out of ammo in a dungeon = uh oh
Low HP
Guides:
Complete Archer Guide - u/Spirit/98
Winged Elf Archer & Elf Priest Quest Guide [lvl1 - lvl19] - u/Spirit/1277
[Archer FAQ] Frequently Asked Questions. - u/Tekie/341
Hybrid build archer questions - u/Alkaizer/263
[Alodia] Archer's Guide to AoE Leveling - u/lavieenrose/875
EA Skill Table: pw-my/skill_elfarcher
2. Elf Priest
Winged Elf Priests are the main healers of the game. They have the most support spells (buffs and heals) and a few attack spells. They are meant to fight in a group and are hard to solo with due to their low hp and low physical defense, so they cannot take a beating for too long before dying. Their healing however makes them always wanted in a party, and they are the only class that can rez. Their main stats are Int and Con, and they need enough Str to wear armor, and they use magic weapons and deal magic damage.

Pros :
Able to heal them self and party members,
Fast flying speed.
Manna doesn't go down whilst flying.
Able to buff.
Needed for dungeons and parties.
Able to res. (resing here means you lose less exp than you would if you revived in town)
Cons :
Low pdef defence
Low HP
Die fast from patk's
allot to use SP on (Skill points, I'll get around to that)
Guides:
Priest Build Guide - u/Spirit/100
Winged Elf Archer & Elf Priest Quest Guide [lvl1 - lvl19] - u/Spirit/1277
EP Skill Table: pw-my/guides/skill_elfpriest
3. WereBeast
Untamed (called Beastkind in the original PW) are half beast, half humanoids. They are the only race that can transform into an animal, and what animal you transform into depends on the class that you choose. There are two classes, WereBeast (Male) and WereFox (Female). Only males can be Werebeasts and only females can be Werefoxes.
Werebeasts are the main tanks of the game. They have the highest hp and physical defense in the game. They deal physical damage in melee combat. Werebeasts can transform into a white tiger with flaming feet to enhance their hp and physical defense, and also increase their run speed by 20%, but at the cost of losing attack power. So their humanoid form is mostly for dps, and their tiger form is mostly for tanking. Since they are the main tanks in the game, they are always wanted in a party. The disadvantage of a werebeast is that they have low magic defense, their attack speed can be quite slow, and they do not have as much damage as magic dealers. Their main stats are Str and Con, and they need Agi to wear their armor.

Pros :
REALLY high HP
High HP Recovery rate.
Great Tanker (best tanker in game)
Good pdef
Transforms into white tiger form, gives more HP and Pdef.
Fast runner in white tiger form
Agro taking skills.
(for info on the BB look down to thom's post)
Cons :
Slow atk speed.
Low atk damage.
Low mdef.
always asked to be tank. xD (thats why you should add con quite often Though thats the main purpose of BB tank and ou get to do some great fb's later on ^^)
low mp and mp recover speed.
Hard to level
Guides:
WereBeast WB Guide - u/lyeng/869
Class Guide: The Ruichipedia - u/Ruichi/142
WB Skill Table: pw-my/guides/skill_werebeast
4. WereFox
Werefoxes are the only class that can tame pets and summon fighting pets. They are also the only class that can create vanity pets (non-combat pets) for other players to have. They can either do range magic damage, or melee damage. Werefoxes can transform into a fox, and this transformation is mostly for melee combat, though it does not do as much damage as humanoid form, which is primarily for ranged magic damage. They are an excellent solo class, and their pets are wonderful at tanking for them. The combination of you and your pet doing damage makes them good damage dealers. It is also a good class to do pvp or pk with. The disadvantage is that they have low hp and low physical defense, so they cannot take too many hits if their pet dies. If you want to be a caster werefox, your main stats will be Int and Con, with enough Str to wear armor. If you want to be a melee werefox in fox form, your main stats are Str, Con, with enough Int to wear armor and cast the few melee spells.

Pros :
Best for solo playing.
Cheap chars to play.
Have their own personal tank (The pet)
Able to harvest eggs at a higher level and sell to NPC.
Can catch rare pets and turn them into all class pets to make good $$ *chaching sound here)
Able to lure mobs, by attacking one mob and dismising the pet then only one mob will come to you then you re summon the pet.
Cons :
If attacked whilst fighting can lead to disaster, you can either run or heal pet.
If you accidentally lure the boss in a dungeon you will not be looked at to come as often.
You aren't needed majorly in dungeons just to lure and deal a certain amount of damage.
People will expect you to know the rare pet spawning times.
Can only play as female.
Keeping the pets to your level
Guides:
WereFox Pet Guide - u/GreatC/103
Baby Pets - u/Nim/129
Beastkind Werebeast & Werefox Quest Guide [Level 1 - 19] - u/Spirit/309
WF Skill Table: pw-my/guides/skill_werefox
5. Human Warrior
Humans are human, just like us ! They fly around on giant swords and can be two classes, Blademaster (Warrior) and Wizard. (Mage)
Warriors are the main melee dps in the game. They have a good amount of physical defense and attack power, and hp. Their attacks are pretty fast and they are good for pvp and pk. In the air however, it can be a bit difficult for them to attack. Their disadvantage is that they have low magic defense. Their main stats are Str and Con with enough Agi to wear armor. Also, they can pretty much use any weapon in the game, except magic weapons.

Pros :
Good pvp/pkers.
Good pdef.
Good melee attacks
able to stun at later.
Cons :
Low Magic defense.
Often looked as a lesser tank than a BB (Barbarian)
Quite slow in air.
Slowness in air and melee make for hard pvp/pk
Guides:
All-in-one for Magician FAQ - u/photon18/140
Human Warrior & Magician Quest Guide [lvl1 - lvl19] - u/Spirit/308
WR Skill Table: pw-my/guides/skill_warrior
6. Human Magician
Wizards (Mages) are the main ranged magic dps in the game. They use magic weapons and cast very strong spells. They have low hp and physical defense however and most of their spells take a long time to cast. This makes it a bit hard for pvp. At low levels it does not seem that they do any more damage than a werefox, though at higher levels they do massive amounts of damage, though their spells take a lot of mana to cast. Their main stats are Int and Con, and enough Str to wear armor.

Pros :
High skill matk
Can heal. (slow)
Has best mdef.
Uses elemental shields to protect from certain elements. (water, earth, fire)
Good to sneak attack low mdef enemies in pk. (sneaky face)
Cons :
Low HP throughout, very Low when first start.
Die fast from patk mobs.
Lose to EP easy
Slow casting.
Guides:
Human Warrior Heavy Armor based stat guide (level 1-30) - u/Alantica/1564
Human Warrior & Magician Quest Guide [lvl1 - lvl19] - u/Spirit/308
Learn to jump quest (Human level4) - u/April/210
A Kiting Guide for Magician - u/photon18/139
Magician HolyHall Weapons - u/shacker/684
MG Skill Table: pw-my/guides/skill_magician
GET Started! Download a copy at pw-my/download and register a game account for Perfect World MY EN version at http://www.cubizone.com.
credit to: ambie n others.
After this you might be interested to read niewbie guide here.
Next: Newbie Noob Guide u/Fatz_Cat/1183
All the class name are based on Perfect World MY EN version. If you unsure about the name for your version, look at the picture will help.
NOTE: I added guide links to each class introduction. PM......
more
All the class name are based on Perfect World MY EN version. If you unsure about the name for your version, look at the picture will help. NOTE: I added guide links to each class introduction. PM me if any new guide I will add. Channel: #newbie #guide
Classes
1. Elf Archer
Also known as EA in short. Born to be in Wing Elves race are the only race that has the ability to fly at level 1. The wings that they use to fly do not make them move any faster than running speed however, so it is best used when trying to run from monsters. Though beware, there are monsters in the skies. Wing elves can be two classes, an Elf Archer and an Elf Priest.
Elf Archers are a ranged dps class. They mainly use bows and arrows. They have the longest range to attack monsters of any class. They have a very high crit %, and can usually kill mobs in a few hits. They can also deal physical and magical damage, depending on the attack you use. They are a decent class for pvp or pk. The bad things about an Elf Archer are that they have low HP, low physical defense, but decent magic defense. They must pay for their ammo, though some ammo does drop from monsters. Also, the damage they do is reduced if the monsters are within 5.00 m of them, or when flying in the air. The Major skills that they will need are Agi and Con, and Str for wearing armor.

Pros:
High agility
Can hit from a good distance.
High chance of getting a Critical hit
Does fast decent patk
Buff to lower damage taken.
Good at pvp/pkp if played correctly.
Cons:
Low Pdef
Expensive (need arrows, and potions as well as good gear)
Damage to enemies is lower whilst fighting in air
Runs out of ammo in a dungeon = uh oh
Low HP
Guides:
Complete Archer Guide - u/Spirit/98
Winged Elf Archer & Elf Priest Quest Guide [lvl1 - lvl19] - u/Spirit/1277
[Archer FAQ] Frequently Asked Questions. - u/Tekie/341
Hybrid build archer questions - u/Alkaizer/263
[Alodia] Archer's Guide to AoE Leveling - u/lavieenrose/875
EA Skill Table: pw-my/skill_elfarcher
2. Elf Priest
Winged Elf Priests are the main healers of the game. They have the most support spells (buffs and heals) and a few attack spells. They are meant to fight in a group and are hard to solo with due to their low hp and low physical defense, so they cannot take a beating for too long before dying. Their healing however makes them always wanted in a party, and they are the only class that can rez. Their main stats are Int and Con, and they need enough Str to wear armor, and they use magic weapons and deal magic damage.

Pros :
Able to heal them self and party members,
Fast flying speed.
Manna doesn't go down whilst flying.
Able to buff.
Needed for dungeons and parties.
Able to res. (resing here means you lose less exp than you would if you revived in town)
Cons :
Low pdef defence
Low HP
Die fast from patk's
allot to use SP on (Skill points, I'll get around to that)
Guides:
Priest Build Guide - u/Spirit/100
Winged Elf Archer & Elf Priest Quest Guide [lvl1 - lvl19] - u/Spirit/1277
EP Skill Table: pw-my/guides/skill_elfpriest
3. WereBeast
Untamed (called Beastkind in the original PW) are half beast, half humanoids. They are the only race that can transform into an animal, and what animal you transform into depends on the class that you choose. There are two classes, WereBeast (Male) and WereFox (Female). Only males can be Werebeasts and only females can be Werefoxes.
Werebeasts are the main tanks of the game. They have the highest hp and physical defense in the game. They deal physical damage in melee combat. Werebeasts can transform into a white tiger with flaming feet to enhance their hp and physical defense, and also increase their run speed by 20%, but at the cost of losing attack power. So their humanoid form is mostly for dps, and their tiger form is mostly for tanking. Since they are the main tanks in the game, they are always wanted in a party. The disadvantage of a werebeast is that they have low magic defense, their attack speed can be quite slow, and they do not have as much damage as magic dealers. Their main stats are Str and Con, and they need Agi to wear their armor.

Pros :
REALLY high HP
High HP Recovery rate.
Great Tanker (best tanker in game)
Good pdef
Transforms into white tiger form, gives more HP and Pdef.
Fast runner in white tiger form
Agro taking skills.
(for info on the BB look down to thom's post)
Cons :
Slow atk speed.
Low atk damage.
Low mdef.
always asked to be tank. xD (thats why you should add con quite often Though thats the main purpose of BB tank and ou get to do some great fb's later on ^^)
low mp and mp recover speed.
Hard to level
Guides:
WereBeast WB Guide - u/lyeng/869
Class Guide: The Ruichipedia - u/Ruichi/142
WB Skill Table: pw-my/guides/skill_werebeast
4. WereFox
Werefoxes are the only class that can tame pets and summon fighting pets. They are also the only class that can create vanity pets (non-combat pets) for other players to have. They can either do range magic damage, or melee damage. Werefoxes can transform into a fox, and this transformation is mostly for melee combat, though it does not do as much damage as humanoid form, which is primarily for ranged magic damage. They are an excellent solo class, and their pets are wonderful at tanking for them. The combination of you and your pet doing damage makes them good damage dealers. It is also a good class to do pvp or pk with. The disadvantage is that they have low hp and low physical defense, so they cannot take too many hits if their pet dies. If you want to be a caster werefox, your main stats will be Int and Con, with enough Str to wear armor. If you want to be a melee werefox in fox form, your main stats are Str, Con, with enough Int to wear armor and cast the few melee spells.

Pros :
Best for solo playing.
Cheap chars to play.
Have their own personal tank (The pet)
Able to harvest eggs at a higher level and sell to NPC.
Can catch rare pets and turn them into all class pets to make good $$ *chaching sound here)
Able to lure mobs, by attacking one mob and dismising the pet then only one mob will come to you then you re summon the pet.
Cons :
If attacked whilst fighting can lead to disaster, you can either run or heal pet.
If you accidentally lure the boss in a dungeon you will not be looked at to come as often.
You aren't needed majorly in dungeons just to lure and deal a certain amount of damage.
People will expect you to know the rare pet spawning times.
Can only play as female.
Keeping the pets to your level
Guides:
WereFox Pet Guide - u/GreatC/103
Baby Pets - u/Nim/129
Beastkind Werebeast & Werefox Quest Guide [Level 1 - 19] - u/Spirit/309
WF Skill Table: pw-my/guides/skill_werefox
5. Human Warrior
Humans are human, just like us ! They fly around on giant swords and can be two classes, Blademaster (Warrior) and Wizard. (Mage)
Warriors are the main melee dps in the game. They have a good amount of physical defense and attack power, and hp. Their attacks are pretty fast and they are good for pvp and pk. In the air however, it can be a bit difficult for them to attack. Their disadvantage is that they have low magic defense. Their main stats are Str and Con with enough Agi to wear armor. Also, they can pretty much use any weapon in the game, except magic weapons.

Pros :
Good pvp/pkers.
Good pdef.
Good melee attacks
able to stun at later.
Cons :
Low Magic defense.
Often looked as a lesser tank than a BB (Barbarian)
Quite slow in air.
Slowness in air and melee make for hard pvp/pk
Guides:
All-in-one for Magician FAQ - u/photon18/140
Human Warrior & Magician Quest Guide [lvl1 - lvl19] - u/Spirit/308
WR Skill Table: pw-my/guides/skill_warrior
6. Human Magician
Wizards (Mages) are the main ranged magic dps in the game. They use magic weapons and cast very strong spells. They have low hp and physical defense however and most of their spells take a long time to cast. This makes it a bit hard for pvp. At low levels it does not seem that they do any more damage than a werefox, though at higher levels they do massive amounts of damage, though their spells take a lot of mana to cast. Their main stats are Int and Con, and enough Str to wear armor.

Pros :
High skill matk
Can heal. (slow)
Has best mdef.
Uses elemental shields to protect from certain elements. (water, earth, fire)
Good to sneak attack low mdef enemies in pk. (sneaky face)
Cons :
Low HP throughout, very Low when first start.
Die fast from patk mobs.
Lose to EP easy
Slow casting.
Guides:
Human Warrior Heavy Armor based stat guide (level 1-30) - u/Alantica/1564
Human Warrior & Magician Quest Guide [lvl1 - lvl19] - u/Spirit/308
Learn to jump quest (Human level4) - u/April/210
A Kiting Guide for Magician - u/photon18/139
Magician HolyHall Weapons - u/shacker/684
MG Skill Table: pw-my/guides/skill_magician
GET Started! Download a copy at pw-my/download and register a game account for Perfect World MY EN version at http://www.cubizone.com.
credit to: ambie n others.
After this you might be interested to read niewbie guide here.
Next: Newbie Noob Guide u/Fatz_Cat/1183
comment
everyone
Ruichi
Class Guide: The Ruichipedia
A MEMOIRE Guild's Guide.
Made by Ruichi of Memoire.
Guide 2/8 of The Ruichipedia.
This Guide has been made about a month ago, only shown on the Memoire Forums.
The Class Guide has been made public to......
more
A MEMOIRE Guild's Guide.
Made by Ruichi of Memoire.
Guide 2/8 of The Ruichipedia.
This Guide has been made about a month ago, only shown on the Memoire Forums.
The Class Guide has been made public to help the beginner players of the official forums who haven't received the help they deserve. Do not steal my work and call it yours.
That's about it. Enjoy <3 ^^
**This guide is also a sticky on the official forums that has many questions and such answered there.
The Ruichipedia: Class Guide
Introduction
Reading this guid will give you some idea of how to play the game and have basic idea of Perfect World. Good if this is your first MMO games because people will use common MMO abbreviations like pkl, mp, hp, eq. Let's start.

Abbreviations
eq - equipment
req - requirement
pk - player kill (openly go out and kill a player)
pvp - player versus player (ask permission, duel another player)
hp - health (points)
mp - magic (points)
atk - attack
def - defense
phys - physical
dmg - damage
lvl or lv - level
AoE - Area of Effect (kill more than one monster at once)
NPC- Non-player character (a computer character. Have you ever played games where it's you against a "computer player?" same thing. You can buy/sell items from them, get quests.. such. They're computerized characters that help you out. Robots =] )

Dictionary
Melee - go up to the enemy and physically hit them
Range - attack from far away
Attack Range - if you stand in one place, the limits of how far an enemy can be for you to still be able to hit them.
Atk rate - how many times you attack in a set amount of time, how fast you attack. ex) in 5 seconds, a mage could've cast 1 skill and 1/2 way into another, while in that same amount of time, a warrior could've attacked 3-5 times through melee attacks.
Defense - lowers the amount of damage taken. One with low def could get hit by 100 damage. and one with high def, if hit by the same atk, could get hit for only 20 damage.
Physical Attack - how much bonus damage you do if you hit through melee or hit with a skill that causes physical damage. Your weapon, skill, any buffs, and STR affects this.
Magical Attack - how much bonus damage you do if you hit with magic attacks (mage, priest.. etc) or hit with a skill that causes magic damage. Your weapon, skill, any buffs, and INT affects this.
[b]Buffs[/b] - skills that "buff" up your stats or damage, increasing it, supporting it. ex) a defense buff would increase your defense for a set amount of time.
Debuffs - skills that lower an enemy's stats or damage.
ex) one could lower or decrease your enemy's physical defense.
Skill points - points received from doing quests that you can use to get new skills or upgrade your existing skills. To do this, you must go to your designated class "master" npc.
Nuke/Nuking - A magic user that is mainly a damage-dealer or a magic user that is causing damage. ex) A mage is solely a nuking class. A supporting/healing priest is not a nuking class. A Nuking priest is a priest that wants to attack and deal damage in general and not support/heal other players.

There are 3 races and 6 classes, 2 classes in each race.
STAT INFO.
==========================
CON: (Vitality) increases your HP, HP regeneration rate
STR: is used for phys attack and phys defense.
INT: increases magical damage, magical resistance, MP, MP regeneration rate.
AGI: increases range damage, bow attack power, Magic critical hit rate, Physical critical hit rate, dodge, accuracy
===========================
NOTES
=- You get new FLYING items: floating swords, wings, flying pets as you level. For example, the wing class gets brand new wings at lvl 30.
=- Mounts (pets that you ride on land) are available to all classes and does not have a class requirement.
=- At first, hard to save money due to constant spending for potions. Try to pick up as much loot as you can and sell it for money. Save your money.
=- For PK/PVP, level difference is important. (excluding if your opponent totally lacks skill, lags a lot, or things like that)
=- You get 5 skill points a level. So yes, level difference is important for pk/pvp. (as stated above)
=- There is Magic Armor (most magic resistance, least def), Light Armor (less magic resistance, more def), and Heavy Armor (least magic resistance, most def). All Magic Armor requires STR and INT. All Light Armor requires STR and AGI (INT also in some classes.) All Heavy Armor requires STR and AGI (more than Light Armor). In this guide, it mentions the stats that is most likely to be needed for equipment in the Stats Priorities sections. If you decide to use Light/Heavy armor, please note that AGI will also be needed.

HUMAN RACE
Flying: On a Giant floating sword
Fly at lvl: 30

Human Warrior
Atk Type: Melee
Weapon: Sword, Axe, Knife, Spears, long weapons
Genders Available: Both
Short Description: Blader/Rogue, able to dual-wield 1-hand weapons, able to wield one 2-handed weapon, pretty fast atk rate, good atk, good physical def
Pro:
=- ability to dual-wield 1-handed weapons
=- good at pk/pvp on ground
=- good melee atk, good physical def
=- even if only has AGI for eq req, the AGI req is higher than a werebeast's. That means in the end, warriors still have a faster atk rate than werebeasts.
Con:
=- very low magic resistance
=- disadvantage for pk/pvp at air
=- slow flying speed
+ Axe - the AoE master weapon for warriors, high ATK, chance to stun in later levels
+ Spear - the PK/PVP master weapon for warriors, long atk range
+ Sword - the balanced between AoE and PK/PVP weapon for warriors
+ In higher levels when people have enough money, many end up making one Axe and one Spear, one for AoE, one for Pk/PVP. This costs a lot more money though; or you could stick with one weapon and focus all that money on that weapon, making it awesome. your choice.
Stats Priorities
=- mainly STR and enough CON
=- enough AGI for equipment requirements
Stat Distribution
+1 CON = Max HP +15
6 STR = 4 DEF; +3 STR = DEF +1
+1 INT = Max MP +9
+1 AGI = Accuracy +10, Dodge Rate +10
Level Up Bonus: Max HP +30, Max MP +18

Human Magician
Atk Type: Magic, Long range
Weapon: Magical Instruments (Wand, wheel/Jewel Quoit, Magic Sword, Staff)
Genders Available: Both
Short Descripion: The mage/magician class, high atk, starts off with lowest hp, skills are the basic form of atk and everything you do, high MP usage.
=- Elemental Magic: Fire, Water, Earth
Pro:
=- [pure INT build] Highest skill damage at all times
=- Highest skill damage in general after lvl high 5x to lvl6x
=- basic healing spell, very long chanting time compared to priests
Con:
=- low HP
=- slowest casting time
=- also means hard to pvp. PK is good if the opponent unexpects the attack and you have time to cast the skill. This is all without the advantage of a higher level difference.. etc.
=- highest mp consumption for skills
+ Lack of Skill points. Difficult to master all 3 elemental attacks. Mastery of all 3 doesn't happen until about lvl 90+ . Might want to choose just one or two elements at the beginning, or level just one/two skills of each element.
+ This class is basically a class for those who have the patience enough to stay playing the game. Why? because this class starts to dominate in damage and power at around lvl high 5x - lvl 8x+. People don't really recognize the high damage until that point. You could easily be replaced by a werefox until then. I would say that's when you have the great skills, experience, INT, and basically, the money for great gear to be able to really make a difference.
Stat Priorities
=- INT (pure INT-based)
- highest damage in the entire game
- 1 little aggro and you're dead. 1 hit from a werebeast and you're dead.
=- INT-based and CON (all the other builds, the Majority)
- Still generally highest damage
- the limits of how many attacks you can take depends on how much CON you decide to put in.
- more Con, less INT. More INT, less Con.
=- enough STR to wear equipment
Stat Distribution
1 CON = Max HP +10
6 STR = 4 DEF; 3 STR = DEF +1
1 INT = Max MP +14
1 AGI = Accuracy +5, Dodge Rate +2
Level Up Bonus: Max HP +20, Max MP +28
Elf Winged
Flying: with wings
Fly at lvl: 1
Elf Archer
Atk Type: Long Range
Weapon: Ranged Weapons
Genders Available: Both
Short Description: Archer/Ranger class, bow and arrows/bolts/bullets
Pro:
=- high crit %
=- high offense and dodge rate (can kill quest mobs in 2-3 hits)
=- can deal both physical damage skills and magic damage skills
=- Wing Barrier (buff, reduces any damage to a very low fixed amount, can only last for so long though)
=- Fury Burst (buff, raises attack damage by 150%, can only last for so long though)
=- Highest Range out of all classes.
Con:
=- very low HP
=- very low physical defense, decent magic resistance
=- paying for ammo (arrows/bolts/bullets 2g each)
=- Damage is lowered when mobs/players are within 5.00m and also lowered when flying.
+Damage dealers on the battlefield
+pretty much stand in the back while fighting
+Good skill combo: Wing Barrier + Fury Burst, for 10 seconds you have both High Def and High Offense.
Ex: Roriue used the combo, I attacked (as a werefox, caster form, magic skills, pet also released) and it was: tiny dent tiny dent tiny dent... and then 10 seconds later, normal damage. Defeated him but he was 7 lvls lower than me. Even so, about over half my hp was gone. If he wasn't so much lower lvl'd.... I wonder if I would've lost. >>" That combo makes them pretty good pvp/pkers. Not only that but they have that large range. The bad part? lots of HP potions when lvling, takes in a lot of damage while lvling.
Stat Priorities
=- AGI (All AGI build)
=- AGI and Con (All the other builds)
=- enough STR to wear NPC equipment
Stat Distribution
1 CON = Max HP +13
6 STR = 4 DEF; +5 STR = DEF +1
1 INT = Max MP +10
1 AGI = Accuracy +8, Dodge Rate +6
Level Up Bonus: Max HP +26, Max MP +22
Elf Priest
Atk Type: Magic
Weapon: Magical Instruments (Wand, wheel/Jewel Quoit, Magic Sword, Staff)
Genders Available: Both
Short Description: The healer/priest/supporter class, able to heal.buff.revive others, also has atk skills but is mainly a supporting class meant to party with others.
There are nuking priests, but in a party, damage is already taken care of so healing/buffing would be more needed. In later levels, gets AoE (Area of Effect skills, can kill many monsters at once) but at that point, you decide whether you want to stay as a support priest (majority) or become a nuking priest (minority).
Priests are able to get both support skills and attack skills, however there is a HUGE shortage on skill points. Advice, might want to stick with one or the other (A support priest would probably only have one attack skill being upgraded or so just for questing/pk/pvp) to be able to stay updated and get new skills faster.
=- Elemental Magic: Metal
SUPPORT PRIEST
=- Focuses mainly on healing, support magic
Pro:
=- can heal self and others, buff, and revive the dead
=- always wanted in the party
Con:
=- (very low or low, depends on stats) hp, very low def
=- party-based, hard to solo
Stat Priorities
=- INT (All INT builds)
=- INT and Con (All the other builds)
=- enough STR to wear Equipment
Stat Distribution
1 CON = Max HP +10
6 STR = 4 DEF; +5 STR = Physical DEF +1
1 INT = Max MP +14
1 AGI = Accuracy +5, Dodge Rate +2
Level Up Bonus: Max HP +20, Max MP +28
Advice Column:
+ Your deaths not only affect yourself but every single person in the party. You're most likely the only priest in the party and therefore the only one who can revive, and also the main healer. So if you die the whole party would have to wait for you to get back (if they survived the battle you died in). While you're on your way back the party might be unable to continue. Which slows leveling down for all of you.
+ What does this mean? Stand back. Watch your party's HP bars like MAD, but ALSO learn to look at what's happening around you. Basic Example: (below)
+The tank just ran into a mob. Focus mainly on the tank while also keeping an eye on decreasing health bars for the other party members. Oh stop crying. Example: Try focusing on the main point of your computer. You can still see the rest of the computer and the entire front portion of the room. You'll be able to notice changes in HP with other members.
********[the first 3 bullets (each + ) refer mainly to a dungeon party. Learning this though, helps you in everyday parties also. so it's good to know]
+ Watch out for aggros. KNOW YOUR SURROUNDINGS.
+ If your party is too stupid to know if you got attacked or not, well let them know somehow via signal like: sldfkjls or help or 999 on chat, so that they can come save you and that lower def players know that there are no heals. (But I'm running for my life.. T_T you can click on a location on the ground to run and during that time while your hp potion is on it's cooldown, press enter to open chat, go asfwe and enter. Not too hard.)
+++ Yes, you're important. yes, you're needed by all. Yes, priests might be overworked at times.. but Don't get arrogant. Worst mistake a healer can make. Everyone KNOWS that healers have a lot to deal with. They value you, they cherish you. They'll do whatever they can to help you.. but if you get stuck-up like that, they wouldn't want to party with you again. They wouldn't help you as much say with healer equips they found.. you lose on all opportunities. All classes shouldn't get stuck-up like that, but healers are the worst case of them all. ><"
NUKING PRIEST
Lacking in information. More info needed. Basic ideas are already known, able to attack and fend for self.. we need more DETAILED info from those with experience.
BEASTS
Flying: On animals. Start off with a Flying Stingray
Fly at: lvl 30
Werebeast
Atk Type: Melee
Weapon: Axe, Hammer
Genders available: only males
Short Description: The main tanks of the game, highest HP, highest physical def, aka meat-shield. Can shape-shift into a tiger. (oh. and the tiger has FIRE on his feet!! =D)
Human form = more dmg and powerful skills, basically can be used for pvp wise.
Tiger form = tanking and high hp, more def means take way less dmg, but atk power is pretty low.
Pro:
=- highest hp, highest physical def
=- tanker
=- quickest in running, speed boost as a tiger; water mastery skill: 50% speed boost in water
=- wanted in party
=- more atk/def than warrior
Con:
=- low mp def
=- lower atk damage compared to magic dealers
=- warrior atks faster (higher atk rate)
Stat Priorities
=- STR and CON (only STR and AGI needed for eq, con needed to tank)
=- enough AGI for equipment requirements
EX:
=- Con based- 3 STR 2 CON (more def, more hp than STR based)
=- STR based - 4 STR 1 CON (more atk than con based)
=- every few levels, add AGI for equipment
Stat Distribution
1 CON = Max HP +17
6 STR = 4 DEF; +4 STR = DEF +1
1 INT = Max MP +7
1 AGI = Accuracy +8, Dodge Rate +8
Level Up Bonus: Max HP +34, Max MP +14
Werefox
Atk Type:
Caster form - Magic, long range
Fox form - melee, close range
Weapon: Magical Instruments (Wand, wheel/Jewel Quoit, Magic Sword, Staff)
Genders available: Only females
Short Description: Summoner, Pet Master/Pet Tamer, tames pets for battle. Player can shapeshift into a fox. Pets tank and/or attack, and the player, if in caster(human) form, shoots long range magic from behind OR if the caster is in fox form, the caster attacks through melee damage with the pet. You usually choose to be mainly in caster form and shoot magic or mainly be in fox form and melee. shifting to fox form and back uses MP, so constant changing back and forth in the midst of battle is not recommended.
=- Elemental Magic: Wood. bonus damages in certain skills include fire, metal, water.. depends on the skill. EX) Frostbite Parasite Skill = wood damage with extra water damage inflicted. However, these skills are not maxed.
Pro:
=- very easy to solo. The soloing master.
=- easier to save money
=- pets tank, can heal pets...not much pot usage compared with other classes.
=- Your pets suffer damage over you, when pet die you can revive them, they die instead of you
=- if in caster form, has both magic and melee atks (pet)
=- good damage from you, good damage from pet = a lot of damage
=- [All INT] builds do major damage, enough to be compared to with a mage at some points of their lives.
=- can tame baby monsters into eggs as materials to make a single real baby pet, pets that are able to be used by all classes as pets to show off.
=- player + pet = one annoying pvp combo. pwahaha. Of course, they just come after you and forget the pet. Kill them before you die? yah.
Con:
=- Fox form, less damage than caster form
=- [all INT] builds, if snuck upon by an aggro, death is inevitable. Builds with some con can live attacks.
=- [caster form] if your pet dies, all monsters on your pet comes for you..so ruuuuuuuuun or stand ground and kill heal the heal monster heal and then ruuuuun and revive pet then heal mp 'cus reviving takes a large % of it... or try heal to heal tank heal and revive pet and get your pet to attack the monster and then immediately start healing the-seriously-low-hp-cus-it-just-died of pet until monster is dead.
=- all your friends, all your guildies: I want a baby pet <3 make me a baby pet <3 This will become your worst nightmare. Why? because to make one baby pet you need tamed eggs as materials (a lot of them), and one monster for just one egg is a rare spawn that spwns once every 12 hours (except bunnies). Get the amount of eggs needed for ONE baby pet, make the baby pet and tada. one friend happy =D then off into the distance, OMG I want one too! What about me? Then ruuuuuun.
Stat Priorities
CASTER
=- INT (all INT builds)
=- INT and Con (all the other builds)
=- Enough STR to wear equipment
FOX
=- STR-based w/enough INT for eq (hard to find..but it has been done...)
=- STR, CON, a reasonable amount of INT
Stat Distribution
1 CON = Max HP +12
6STR = 4 DEF; +5 STR = DEF +1
1 INT = Max MP +12
1 AGI = Accuracy +7, Dodge Rate +6
Level Up Bonus: Max HP +24, Max MP +24
CREDITS:
Roriue of Memoire - Elf Archer information, Guide editor
Kenichi of Memoire - Priest Stat Priorities Section, First bullet of the Advice Column for Priests
Lelouchi of Memoire - Warrior Stat Priorities, some Warrior Pro + Con contributions, Took my boring Starting Attributes chart and made it pro, Warrior section editor
Drax of Memoire - Werebeast Stat Priorites, Tiger/humanoid form info, Werebeast section editor
PW Frenchy Fansite - Stats info. section
Ampota Phillipines Fansite - Stat Distribution
A MEMOIRE Guild's Guide.
Made by Ruichi of Memoire.
Guide 2/8 of The Ruichipedia.
This Guide has been made about a month ago, only shown on the Memoire Forums.
The Class Guide has been made public to......
more
A MEMOIRE Guild's Guide.Made by Ruichi of Memoire.
Guide 2/8 of The Ruichipedia.
This Guide has been made about a month ago, only shown on the Memoire Forums.
The Class Guide has been made public to help the beginner players of the official forums who haven't received the help they deserve. Do not steal my work and call it yours.
That's about it. Enjoy <3 ^^
**This guide is also a sticky on the official forums that has many questions and such answered there.
The Ruichipedia: Class Guide
Introduction
Reading this guid will give you some idea of how to play the game and have basic idea of Perfect World. Good if this is your first MMO games because people will use common MMO abbreviations like pkl, mp, hp, eq. Let's start.

Abbreviations
eq - equipment
req - requirement
pk - player kill (openly go out and kill a player)
pvp - player versus player (ask permission, duel another player)
hp - health (points)
mp - magic (points)
atk - attack
def - defense
phys - physical
dmg - damage
lvl or lv - level
AoE - Area of Effect (kill more than one monster at once)
NPC- Non-player character (a computer character. Have you ever played games where it's you against a "computer player?" same thing. You can buy/sell items from them, get quests.. such. They're computerized characters that help you out. Robots =] )

Dictionary
Melee - go up to the enemy and physically hit them
Range - attack from far away
Attack Range - if you stand in one place, the limits of how far an enemy can be for you to still be able to hit them.
Atk rate - how many times you attack in a set amount of time, how fast you attack. ex) in 5 seconds, a mage could've cast 1 skill and 1/2 way into another, while in that same amount of time, a warrior could've attacked 3-5 times through melee attacks.
Defense - lowers the amount of damage taken. One with low def could get hit by 100 damage. and one with high def, if hit by the same atk, could get hit for only 20 damage.
Physical Attack - how much bonus damage you do if you hit through melee or hit with a skill that causes physical damage. Your weapon, skill, any buffs, and STR affects this.
Magical Attack - how much bonus damage you do if you hit with magic attacks (mage, priest.. etc) or hit with a skill that causes magic damage. Your weapon, skill, any buffs, and INT affects this.
[b]Buffs[/b] - skills that "buff" up your stats or damage, increasing it, supporting it. ex) a defense buff would increase your defense for a set amount of time.
Debuffs - skills that lower an enemy's stats or damage.
ex) one could lower or decrease your enemy's physical defense.
Skill points - points received from doing quests that you can use to get new skills or upgrade your existing skills. To do this, you must go to your designated class "master" npc.
Nuke/Nuking - A magic user that is mainly a damage-dealer or a magic user that is causing damage. ex) A mage is solely a nuking class. A supporting/healing priest is not a nuking class. A Nuking priest is a priest that wants to attack and deal damage in general and not support/heal other players.

There are 3 races and 6 classes, 2 classes in each race.
STAT INFO.
==========================
CON: (Vitality) increases your HP, HP regeneration rate
STR: is used for phys attack and phys defense.
INT: increases magical damage, magical resistance, MP, MP regeneration rate.
AGI: increases range damage, bow attack power, Magic critical hit rate, Physical critical hit rate, dodge, accuracy
===========================
NOTES
=- You get new FLYING items: floating swords, wings, flying pets as you level. For example, the wing class gets brand new wings at lvl 30.
=- Mounts (pets that you ride on land) are available to all classes and does not have a class requirement.
=- At first, hard to save money due to constant spending for potions. Try to pick up as much loot as you can and sell it for money. Save your money.
=- For PK/PVP, level difference is important. (excluding if your opponent totally lacks skill, lags a lot, or things like that)
=- You get 5 skill points a level. So yes, level difference is important for pk/pvp. (as stated above)
=- There is Magic Armor (most magic resistance, least def), Light Armor (less magic resistance, more def), and Heavy Armor (least magic resistance, most def). All Magic Armor requires STR and INT. All Light Armor requires STR and AGI (INT also in some classes.) All Heavy Armor requires STR and AGI (more than Light Armor). In this guide, it mentions the stats that is most likely to be needed for equipment in the Stats Priorities sections. If you decide to use Light/Heavy armor, please note that AGI will also be needed.

HUMAN RACE
Flying: On a Giant floating sword
Fly at lvl: 30

Human Warrior
Atk Type: Melee
Weapon: Sword, Axe, Knife, Spears, long weapons
Genders Available: Both
Short Description: Blader/Rogue, able to dual-wield 1-hand weapons, able to wield one 2-handed weapon, pretty fast atk rate, good atk, good physical def
Pro:
=- ability to dual-wield 1-handed weapons
=- good at pk/pvp on ground
=- good melee atk, good physical def
=- even if only has AGI for eq req, the AGI req is higher than a werebeast's. That means in the end, warriors still have a faster atk rate than werebeasts.
Con:
=- very low magic resistance
=- disadvantage for pk/pvp at air
=- slow flying speed
+ Axe - the AoE master weapon for warriors, high ATK, chance to stun in later levels
+ Spear - the PK/PVP master weapon for warriors, long atk range
+ Sword - the balanced between AoE and PK/PVP weapon for warriors
+ In higher levels when people have enough money, many end up making one Axe and one Spear, one for AoE, one for Pk/PVP. This costs a lot more money though; or you could stick with one weapon and focus all that money on that weapon, making it awesome. your choice.
Stats Priorities
=- mainly STR and enough CON
=- enough AGI for equipment requirements
Stat Distribution
+1 CON = Max HP +15
6 STR = 4 DEF; +3 STR = DEF +1
+1 INT = Max MP +9
+1 AGI = Accuracy +10, Dodge Rate +10
Level Up Bonus: Max HP +30, Max MP +18

Human Magician
Atk Type: Magic, Long range
Weapon: Magical Instruments (Wand, wheel/Jewel Quoit, Magic Sword, Staff)
Genders Available: Both
Short Descripion: The mage/magician class, high atk, starts off with lowest hp, skills are the basic form of atk and everything you do, high MP usage.
=- Elemental Magic: Fire, Water, Earth
Pro:
=- [pure INT build] Highest skill damage at all times
=- Highest skill damage in general after lvl high 5x to lvl6x
=- basic healing spell, very long chanting time compared to priests
Con:
=- low HP
=- slowest casting time
=- also means hard to pvp. PK is good if the opponent unexpects the attack and you have time to cast the skill. This is all without the advantage of a higher level difference.. etc.
=- highest mp consumption for skills
+ Lack of Skill points. Difficult to master all 3 elemental attacks. Mastery of all 3 doesn't happen until about lvl 90+ . Might want to choose just one or two elements at the beginning, or level just one/two skills of each element.
+ This class is basically a class for those who have the patience enough to stay playing the game. Why? because this class starts to dominate in damage and power at around lvl high 5x - lvl 8x+. People don't really recognize the high damage until that point. You could easily be replaced by a werefox until then. I would say that's when you have the great skills, experience, INT, and basically, the money for great gear to be able to really make a difference.
Stat Priorities
=- INT (pure INT-based)
- highest damage in the entire game
- 1 little aggro and you're dead. 1 hit from a werebeast and you're dead.
=- INT-based and CON (all the other builds, the Majority)
- Still generally highest damage
- the limits of how many attacks you can take depends on how much CON you decide to put in.
- more Con, less INT. More INT, less Con.
=- enough STR to wear equipment
Stat Distribution
1 CON = Max HP +10
6 STR = 4 DEF; 3 STR = DEF +1
1 INT = Max MP +14
1 AGI = Accuracy +5, Dodge Rate +2
Level Up Bonus: Max HP +20, Max MP +28
Elf Winged
Flying: with wings
Fly at lvl: 1
Elf Archer
Atk Type: Long Range
Weapon: Ranged Weapons
Genders Available: Both
Short Description: Archer/Ranger class, bow and arrows/bolts/bullets
Pro:
=- high crit %
=- high offense and dodge rate (can kill quest mobs in 2-3 hits)
=- can deal both physical damage skills and magic damage skills
=- Wing Barrier (buff, reduces any damage to a very low fixed amount, can only last for so long though)
=- Fury Burst (buff, raises attack damage by 150%, can only last for so long though)
=- Highest Range out of all classes.
Con:
=- very low HP
=- very low physical defense, decent magic resistance
=- paying for ammo (arrows/bolts/bullets 2g each)
=- Damage is lowered when mobs/players are within 5.00m and also lowered when flying.
+Damage dealers on the battlefield
+pretty much stand in the back while fighting
+Good skill combo: Wing Barrier + Fury Burst, for 10 seconds you have both High Def and High Offense.
Ex: Roriue used the combo, I attacked (as a werefox, caster form, magic skills, pet also released) and it was: tiny dent tiny dent tiny dent... and then 10 seconds later, normal damage. Defeated him but he was 7 lvls lower than me. Even so, about over half my hp was gone. If he wasn't so much lower lvl'd.... I wonder if I would've lost. >>" That combo makes them pretty good pvp/pkers. Not only that but they have that large range. The bad part? lots of HP potions when lvling, takes in a lot of damage while lvling.
Stat Priorities
=- AGI (All AGI build)
=- AGI and Con (All the other builds)
=- enough STR to wear NPC equipment
Stat Distribution
1 CON = Max HP +13
6 STR = 4 DEF; +5 STR = DEF +1
1 INT = Max MP +10
1 AGI = Accuracy +8, Dodge Rate +6
Level Up Bonus: Max HP +26, Max MP +22
Elf Priest
Atk Type: Magic
Weapon: Magical Instruments (Wand, wheel/Jewel Quoit, Magic Sword, Staff)
Genders Available: Both
Short Description: The healer/priest/supporter class, able to heal.buff.revive others, also has atk skills but is mainly a supporting class meant to party with others.
There are nuking priests, but in a party, damage is already taken care of so healing/buffing would be more needed. In later levels, gets AoE (Area of Effect skills, can kill many monsters at once) but at that point, you decide whether you want to stay as a support priest (majority) or become a nuking priest (minority).
Priests are able to get both support skills and attack skills, however there is a HUGE shortage on skill points. Advice, might want to stick with one or the other (A support priest would probably only have one attack skill being upgraded or so just for questing/pk/pvp) to be able to stay updated and get new skills faster.
=- Elemental Magic: Metal
SUPPORT PRIEST
=- Focuses mainly on healing, support magic
Pro:
=- can heal self and others, buff, and revive the dead
=- always wanted in the party
Con:
=- (very low or low, depends on stats) hp, very low def
=- party-based, hard to solo
Stat Priorities
=- INT (All INT builds)
=- INT and Con (All the other builds)
=- enough STR to wear Equipment
Stat Distribution
1 CON = Max HP +10
6 STR = 4 DEF; +5 STR = Physical DEF +1
1 INT = Max MP +14
1 AGI = Accuracy +5, Dodge Rate +2
Level Up Bonus: Max HP +20, Max MP +28
Advice Column:
+ Your deaths not only affect yourself but every single person in the party. You're most likely the only priest in the party and therefore the only one who can revive, and also the main healer. So if you die the whole party would have to wait for you to get back (if they survived the battle you died in). While you're on your way back the party might be unable to continue. Which slows leveling down for all of you.
+ What does this mean? Stand back. Watch your party's HP bars like MAD, but ALSO learn to look at what's happening around you. Basic Example: (below)
+The tank just ran into a mob. Focus mainly on the tank while also keeping an eye on decreasing health bars for the other party members. Oh stop crying. Example: Try focusing on the main point of your computer. You can still see the rest of the computer and the entire front portion of the room. You'll be able to notice changes in HP with other members.
********[the first 3 bullets (each + ) refer mainly to a dungeon party. Learning this though, helps you in everyday parties also. so it's good to know]
+ Watch out for aggros. KNOW YOUR SURROUNDINGS.
+ If your party is too stupid to know if you got attacked or not, well let them know somehow via signal like: sldfkjls or help or 999 on chat, so that they can come save you and that lower def players know that there are no heals. (But I'm running for my life.. T_T you can click on a location on the ground to run and during that time while your hp potion is on it's cooldown, press enter to open chat, go asfwe and enter. Not too hard.)
+++ Yes, you're important. yes, you're needed by all. Yes, priests might be overworked at times.. but Don't get arrogant. Worst mistake a healer can make. Everyone KNOWS that healers have a lot to deal with. They value you, they cherish you. They'll do whatever they can to help you.. but if you get stuck-up like that, they wouldn't want to party with you again. They wouldn't help you as much say with healer equips they found.. you lose on all opportunities. All classes shouldn't get stuck-up like that, but healers are the worst case of them all. ><"
NUKING PRIEST
Lacking in information. More info needed. Basic ideas are already known, able to attack and fend for self.. we need more DETAILED info from those with experience.
BEASTS
Flying: On animals. Start off with a Flying Stingray
Fly at: lvl 30
Werebeast
Atk Type: Melee
Weapon: Axe, Hammer
Genders available: only males
Short Description: The main tanks of the game, highest HP, highest physical def, aka meat-shield. Can shape-shift into a tiger. (oh. and the tiger has FIRE on his feet!! =D)
Human form = more dmg and powerful skills, basically can be used for pvp wise.
Tiger form = tanking and high hp, more def means take way less dmg, but atk power is pretty low.
Pro:
=- highest hp, highest physical def
=- tanker
=- quickest in running, speed boost as a tiger; water mastery skill: 50% speed boost in water
=- wanted in party
=- more atk/def than warrior
Con:
=- low mp def
=- lower atk damage compared to magic dealers
=- warrior atks faster (higher atk rate)
Stat Priorities
=- STR and CON (only STR and AGI needed for eq, con needed to tank)
=- enough AGI for equipment requirements
EX:
=- Con based- 3 STR 2 CON (more def, more hp than STR based)
=- STR based - 4 STR 1 CON (more atk than con based)
=- every few levels, add AGI for equipment
Stat Distribution
1 CON = Max HP +17
6 STR = 4 DEF; +4 STR = DEF +1
1 INT = Max MP +7
1 AGI = Accuracy +8, Dodge Rate +8
Level Up Bonus: Max HP +34, Max MP +14
Werefox
Atk Type:
Caster form - Magic, long range
Fox form - melee, close range
Weapon: Magical Instruments (Wand, wheel/Jewel Quoit, Magic Sword, Staff)
Genders available: Only females
Short Description: Summoner, Pet Master/Pet Tamer, tames pets for battle. Player can shapeshift into a fox. Pets tank and/or attack, and the player, if in caster(human) form, shoots long range magic from behind OR if the caster is in fox form, the caster attacks through melee damage with the pet. You usually choose to be mainly in caster form and shoot magic or mainly be in fox form and melee. shifting to fox form and back uses MP, so constant changing back and forth in the midst of battle is not recommended.
=- Elemental Magic: Wood. bonus damages in certain skills include fire, metal, water.. depends on the skill. EX) Frostbite Parasite Skill = wood damage with extra water damage inflicted. However, these skills are not maxed.
Pro:
=- very easy to solo. The soloing master.
=- easier to save money
=- pets tank, can heal pets...not much pot usage compared with other classes.
=- Your pets suffer damage over you, when pet die you can revive them, they die instead of you
=- if in caster form, has both magic and melee atks (pet)
=- good damage from you, good damage from pet = a lot of damage
=- [All INT] builds do major damage, enough to be compared to with a mage at some points of their lives.
=- can tame baby monsters into eggs as materials to make a single real baby pet, pets that are able to be used by all classes as pets to show off.
=- player + pet = one annoying pvp combo. pwahaha. Of course, they just come after you and forget the pet. Kill them before you die? yah.
Con:
=- Fox form, less damage than caster form
=- [all INT] builds, if snuck upon by an aggro, death is inevitable. Builds with some con can live attacks.
=- [caster form] if your pet dies, all monsters on your pet comes for you..so ruuuuuuuuun or stand ground and kill heal the heal monster heal and then ruuuuun and revive pet then heal mp 'cus reviving takes a large % of it... or try heal to heal tank heal and revive pet and get your pet to attack the monster and then immediately start healing the-seriously-low-hp-cus-it-just-died of pet until monster is dead.
=- all your friends, all your guildies: I want a baby pet <3 make me a baby pet <3 This will become your worst nightmare. Why? because to make one baby pet you need tamed eggs as materials (a lot of them), and one monster for just one egg is a rare spawn that spwns once every 12 hours (except bunnies). Get the amount of eggs needed for ONE baby pet, make the baby pet and tada. one friend happy =D then off into the distance, OMG I want one too! What about me? Then ruuuuuun.
Stat Priorities
CASTER
=- INT (all INT builds)
=- INT and Con (all the other builds)
=- Enough STR to wear equipment
FOX
=- STR-based w/enough INT for eq (hard to find..but it has been done...)
=- STR, CON, a reasonable amount of INT
Stat Distribution
1 CON = Max HP +12
6STR = 4 DEF; +5 STR = DEF +1
1 INT = Max MP +12
1 AGI = Accuracy +7, Dodge Rate +6
Level Up Bonus: Max HP +24, Max MP +24
CREDITS:
Roriue of Memoire - Elf Archer information, Guide editor
Kenichi of Memoire - Priest Stat Priorities Section, First bullet of the Advice Column for Priests
Lelouchi of Memoire - Warrior Stat Priorities, some Warrior Pro + Con contributions, Took my boring Starting Attributes chart and made it pro, Warrior section editor
Drax of Memoire - Werebeast Stat Priorites, Tiger/humanoid form info, Werebeast section editor
PW Frenchy Fansite - Stats info. section
Ampota Phillipines Fansite - Stat Distribution
comment
everyone
Mukizu
The Newbies Guide
Hey everyone!
Let me introduce my little guide here.
#newbie , #guide
Before I start, I posted this here since Spirit asked me to.
If this guide is out of place, feel free to move it to the right......
more
Hey everyone!
Let me introduce my little guide here.
#newbie , #guide
Before I start, I posted this here since Spirit asked me to.
If this guide is out of place, feel free to move it to the right section.
First, Let's talk about character creation, which is very simple.
1. You will have to choose a race and a class. Now let me explain races and classes.
a. Humans:
Humans don't really have anything special about them, but they still have advantages. As a human, you can be either a warrior or a mage.
--1. Warrior:
The humans' melee class. You can choose from over 13 kinds of weapons. Your build can range between 3 stats: Str,Agi, and Cons.
--2. Mage: The class that deals the most damage in the whole game. But still, you will lack defense and HP. Put most of your stat points into Int, I would put some Cons too for HP. You can use all magical instruments as a mage.
b. Beasts:
As a beast, you will be able to transform into either a White Tiger, or a Fox. The classes are:
--1. Werebeasts(Male ONLY): The beast tanks. You can wield 4 weapons, the heavy ones. Hammers, Axes, Dual hammers and Dual axes. Can transform into a White tiger.
--2. Werefoxes(Female ONLY): I don't have much info on this race but you can tame monsters and have them as pets. You can transform into a Fox. You are basically a mage, but you won't have skills as strong as the human mage's skills. Can use all magic instruments.
c. Elves:
As an elf, you get to fly since the begining of the game. Other than that, they are just like humans except for a few things.
--1. Elf Archers: I have no idea about this class, but you can use Bows, Crossbows and Slingshots.
Spoon wrote:you need dex mostly (3-4 each lvl up, depends on build), you need str only to wear armor (light armor is most common). If you wear light armor, keep your Str 4 points above your lvl and you'll be fine. Con is optional.
--2. Elf Priests: The elf mage class. They can cast, heal and buff too. Concentrate on Int and Cons for this class. More Int, ofcourse. And don't forget to heal yourself in PvP. Can use all magical instruments.
Now let's move on. In the character creation screen, you will have SO many options. So try to create a beautiful character.
Let's say you are in-game now. First thing you do is talk to the NPC near you, should be called "Quest Guide" or something.
After you finish the first quest, you will eventually find yourself doing the rest of the quests.
Now since I got you through the begining, it's time to learn how to use the many systems and tools in the game.
1-- The Quest Search system:
This will simply tell you which NPCs have quests for you. This is essential for finding quests later on in the game.
It's really simple, here are the 2 steps you have to do.
1. Open up the Quest Window. (The icon marked or by pressing Q)

2. Click on "Search Mission".

If you nothing happens when you click the button, that means you don't have any quests.
But if you do have a quest, It will tell you the name of the NPC and where to find it. As in this screenshot:

Alright, so now you know where you want to go, in numbers that is.
Now those numbers are called Coordinators, Coords for short. Coords change when you move, basically, every spot in perfect world has its coords.
Now, using Coords, you will be able to find places more easily.
For example, when you Search Mission and find an NPC you need to go to. This is what you do, using the Map Marking system.
2--Map Marking system:
It's easy, you just open up the window like this..

This is an explanation of everything in the window:

So, if for example you're looking for the elder, double click him when you're inside the village he's in. His mark will be on your map, so you can follow it. (Also, you can follow the Blue arrow on your screen).
This is how the mark looks on the map:

So let's say you found something and you want to save its location, this is what you do.
You just open up the window. The coords of the place you're in should already be there. So just click on the green arrow button, then choose a name for it.

Well, I believe you get the idea now.
Now let's talk about the Production skills.
They are Passive skills you get at Level 5 by doing certain quests. (From the Elder).
Let's say you have the Blacksmith skill. Now what do you need to start making weapons?
You need ingredients. And they're a real pain in the ass to get. For example, you need iron, how can you get it?
You got 2 ways. If you're rich and don't care about your money, buy the ingredients from other players.
The second way, the original, requires you to have a Shovel.
You can buy a Shovel from any Merchandiser in any town. What's that? You don't know where he is? Use your Map Marking system to find him.
Oh, also note that the Shovel costs 2 mighty thousand gold, but it stays with you till the end of the game (unless you throw it away).
Now run out of town and look for the ingredients you need. You will see rocks of iron lying around, some nectar... Basically, everything is at random places so... Good luck finding them! :)
That's about it for now. I think I will update this later again though.
Hey everyone!
Let me introduce my little guide here.
#newbie , #guide
Before I start, I posted this here since Spirit asked me to.
If this guide is out of place, feel free to move it to the right......
more
Hey everyone!Let me introduce my little guide here.
#newbie , #guide
Before I start, I posted this here since Spirit asked me to.
If this guide is out of place, feel free to move it to the right section.
First, Let's talk about character creation, which is very simple.
1. You will have to choose a race and a class. Now let me explain races and classes.
a. Humans:
Humans don't really have anything special about them, but they still have advantages. As a human, you can be either a warrior or a mage.
--1. Warrior:
The humans' melee class. You can choose from over 13 kinds of weapons. Your build can range between 3 stats: Str,Agi, and Cons.
--2. Mage: The class that deals the most damage in the whole game. But still, you will lack defense and HP. Put most of your stat points into Int, I would put some Cons too for HP. You can use all magical instruments as a mage.
b. Beasts:
As a beast, you will be able to transform into either a White Tiger, or a Fox. The classes are:
--1. Werebeasts(Male ONLY): The beast tanks. You can wield 4 weapons, the heavy ones. Hammers, Axes, Dual hammers and Dual axes. Can transform into a White tiger.
--2. Werefoxes(Female ONLY): I don't have much info on this race but you can tame monsters and have them as pets. You can transform into a Fox. You are basically a mage, but you won't have skills as strong as the human mage's skills. Can use all magic instruments.
c. Elves:
As an elf, you get to fly since the begining of the game. Other than that, they are just like humans except for a few things.
--1. Elf Archers: I have no idea about this class, but you can use Bows, Crossbows and Slingshots.
Spoon wrote:you need dex mostly (3-4 each lvl up, depends on build), you need str only to wear armor (light armor is most common). If you wear light armor, keep your Str 4 points above your lvl and you'll be fine. Con is optional.
--2. Elf Priests: The elf mage class. They can cast, heal and buff too. Concentrate on Int and Cons for this class. More Int, ofcourse. And don't forget to heal yourself in PvP. Can use all magical instruments.
Now let's move on. In the character creation screen, you will have SO many options. So try to create a beautiful character.
Let's say you are in-game now. First thing you do is talk to the NPC near you, should be called "Quest Guide" or something.
After you finish the first quest, you will eventually find yourself doing the rest of the quests.
Now since I got you through the begining, it's time to learn how to use the many systems and tools in the game.
1-- The Quest Search system:
This will simply tell you which NPCs have quests for you. This is essential for finding quests later on in the game.
It's really simple, here are the 2 steps you have to do.
1. Open up the Quest Window. (The icon marked or by pressing Q)

2. Click on "Search Mission".

If you nothing happens when you click the button, that means you don't have any quests.
But if you do have a quest, It will tell you the name of the NPC and where to find it. As in this screenshot:

Alright, so now you know where you want to go, in numbers that is.
Now those numbers are called Coordinators, Coords for short. Coords change when you move, basically, every spot in perfect world has its coords.
Now, using Coords, you will be able to find places more easily.
For example, when you Search Mission and find an NPC you need to go to. This is what you do, using the Map Marking system.
2--Map Marking system:
It's easy, you just open up the window like this..

This is an explanation of everything in the window:

So, if for example you're looking for the elder, double click him when you're inside the village he's in. His mark will be on your map, so you can follow it. (Also, you can follow the Blue arrow on your screen).
This is how the mark looks on the map:

So let's say you found something and you want to save its location, this is what you do.
You just open up the window. The coords of the place you're in should already be there. So just click on the green arrow button, then choose a name for it.

Well, I believe you get the idea now.
Now let's talk about the Production skills.
They are Passive skills you get at Level 5 by doing certain quests. (From the Elder).
Let's say you have the Blacksmith skill. Now what do you need to start making weapons?
You need ingredients. And they're a real pain in the ass to get. For example, you need iron, how can you get it?
You got 2 ways. If you're rich and don't care about your money, buy the ingredients from other players.
The second way, the original, requires you to have a Shovel.
You can buy a Shovel from any Merchandiser in any town. What's that? You don't know where he is? Use your Map Marking system to find him.
Oh, also note that the Shovel costs 2 mighty thousand gold, but it stays with you till the end of the game (unless you throw it away).
Now run out of town and look for the ingredients you need. You will see rocks of iron lying around, some nectar... Basically, everything is at random places so... Good luck finding them! :)
That's about it for now. I think I will update this later again though.
comment
everyone
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