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Beast Lord Whomp Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Inchoation Active 1
Required Skill Delay Time Casting Time Cooldown Time
None 0.2 0.7 3.0
Skill lvl Effect Mana Cost Required level Required SP Gold
1 9.0 2 1 - -
2 62.4 7 5 300 290
3 112.4 12 10 1,200 1,300
4 189.0 17 15 2,800 3,300
5 262.2 22 20 5,200 6,300
6 342.0 27 25 8,400 10,000
7 428.4 32 30 12,900 16,000
8 521.4 37 35 18,600 24,000
9 621.0 42 40 26,300 34,000
10 727.2 47 45 36,500 48,000
Holy 1920.0 90 89 1,000,000 1,000,000
Dark 1920.0 90 89 1,000,000 1,000,000
Holy: There is 25% chance to recover 20 points of MP when hit the enemy
Dark : Cooldown time increase by 3 seconds, but the attack can 100% hit right on target.
Description: Using a single exertive bash, causing the enemy to suffer a physical damage.
Garrotte Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Inchoation Active 3
Required Skill Delay Time Casting Time Cooldown Time
Beast Lord Whomp 0.2 0.8 8.0
Skill lvl Effect MP Cost Required level Required SP Gold
1 63.3 2.4 3 100 80
2 179.3 6.4 8 800 800
3 308.5 10.4 13 2,100 2,400
4 450.9 14.4 18 4,100 4,900
5 606.5 18.4 23 7,000 8,600
6 775.3 22.4 28 10,900 14,000
7 957.3 26.4 33 16,100 21,000
8 1152.5 30.4 38 23,000 30,000
9 1360.9 34.4 43 32,000 42,000
10 1582.5 38.4 48 44,100 58,000
Holy     89 1,000,000 1,000,000
Dark 3897.0 70 89 1,000,000 1,000,000
Holy : Every bleeding damage is increase to 15%.
Dark : Bleeding time reduce by 3 seconds.
Description: Wield the weapon and cleave strike onto the opponent, inflicting a physical damage and cause it to bleed.
Billow Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Autoscopy Active 13
Required Skill Delay Time Casting Time Cooldown Time
Garrotte 0.4 1.2 8.0
Skill lvl Effect MP Cost Required level Required SP Gold
1 141.3 19.5 13 2,100 2,400
2 206.5 27.0 18 4,100 4,900
3 277.7 34.5 23 7,000 8,600
4 354.9 42.0 28 10,900 14,000
5 438.1 49.5 33 16,100 21,000
6 527.3 57.0 38 23,000 30,000
7 622.5 64.5 43 32,000 42,000
8 7237 72.0 48 44,100 58,000
9 830.9 79.5 53 60,200 80,000
10 944.1 87.0 58 81,800 110,000
Holy : The range within the fanlike area increase by 50%.
Dark : The skill cooldown time reduce by 2 second.0.4
Description: Using a rambling sideswipe force to form an invisible air wave, inflicting a physical damage towards the enemies within a fanlike area at front.
Gravitation Stonker Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Autoscopy Active 16
Required Skill Delay Time Casting Time Cooldown Time
Garrotte 0.2 0.9 6.0
Skill lvl Effect Stun probability MP Cost Required level Required SP Gold
1 224.2 23% 24.0 16 3,200 3,800
2 310.2 26% 31.5 21 5,800 7,000
3 403.8 29% 39.0 26 9,200 12,000
4 505.0 32% 46.5 31 13,900 18,000
5 613.8 35% 54.0 36 20,000 26,000
6 730.2 38% 61.5 41 29,200 37,000
7 854.2 41% 69.0 46 38,900 51,000
8 985.8 44% 76.5 51 53,200 70,000
9 1125.0 47% 84.0 56 72,400 96,000
10 1278.1 50% 91.5 61 98,300 130,000
Holy: The skill's cooldown time reduce by 1 second.
Dark: Probability to stun the opponent increase up to 60%.
Description: Using the weapon to perform a mighty swing, dealing massive damage to a single enemy, causing physical damage and a chance to stun the opponent.
Anti-Armor Batter Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Tranform Active 23
Required Skill Delay Time Casting Time Cooldown Time
Gravitation Stonker 0.2 0.7 3.0
Skill lvl Physical Defense Decrease MP Cost Required level Required SP Gold
1 12% 27.6 23 7,000 8,600
2 14% 33.6 28 10,900 14,000
3 16% 39.9 33 16,100 21,000
4 18% 45.6 38 23,000 30,000
5 20% 51.6 43 32,000 42,000
6 22% 57.6 48 44,100 58,000
7 24% 63.6 53 60,200 80,000
8 26% 69.6 58 81,800 110,000
9 28% 75.6 63 111,000 150,000
10 30% 81.6 68 151,000 200,000
Holy: Defense reduction ratio increase up to 45%.
Dark: Vigor consumption reduce by 10.
Description: Smash the opponent with a drastic force, inflicting physical damage it, also render the opponent's physical defense to be reduce.
FireStorm Wielder Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Naissance Active 29
Required Skill Delay Time Casting Time Cooldown Time
Billow 0.5 2.0 15.5
Skill lvl Effect Damage Added by Equipment Range MP Cost Required level Required SP Gold
1 764.7 110% 8.4m 31.9 29 11,800 15,000
2 938.8 120% 8.8m 37.4 34 13,700 22,000
3 1125.3 130% 9.2m 42.9 39 24,600 32,000
4 1324.2 140% 9.6m 48.4 44 34,200 45,000
5 1535.5 150% 10.0m 53.9 49 47,000 62,000
6 1759.2 160% 10.4m 59.4 54 64,000 85,000
7 1995.3 170% 10.8m 64.9 59 87,000 120,000
8 2243.8 180% 11.2m 70.4 64 118,000 160,000
9 2504.7 190% 11.6m 75.9 69 160,000 210,000
10 2778.0 200% 12.0m 81.4 74 239,000 320,000
Holy: The extra fire elemental attack increase by 1500 damage
Dark: 25% chance that fury will not be consume
Description: Using a vortical spin from oneself to emit a scorching blade of light, dealing physical damage to the enemies within a straight line in front, and cause them to suffer a constant fire elemental damage.
Ground Render Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Reborn Active 39
Required Skill Delay Time Casting Time Cooldown Time
FireStrom Wielder 0.4 1.1 8.0
Skill lvl Effect Knockback distance Range MP Cost Required level Required SP Gold
1 699.4 6.3m 10m 58.9 39 24,600 32,000
2 797.8 6.6m 64.5 43 32,000 42,000
3 901.2 6.9m 70.5 47 41,400 54,000
4 1009.6 7.2m 76.5 51 53,200 70,000
5 1123.0 7.5m 82.5 55 68,100 90,000
6 1241.4 7.8m 88.5 59 87,000 120,000
7 1364.8 8.1m 94.5 63 111,000 150,000
8 1493.2 8.4m 100.5 67 142,000 190,000
9 1626.6 8.7m 106.5 71 181,000 240,000
10 1765.0 9.0m 112.5 75 266,000 360,000
Holy: Cooldown time of the skill reduce by 2 seconds.
Dark: Gain 18 points of vigor for everytime it hit the target.
Description: Leaping up and stomp greatly onto the ground, creating a massive shock wave, inflicting damage to all the enemies around in radius, also knockback the enemies to a distance.
Beast King Onslaught Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Vigilance Active 49
Required Skill Delay Time Casting Time Cooldown Time
Anti-Armor Batter 0.4 1.1 8.0
Skill lvl Effect Damage Added by Weapon Reduced Dodge Rate Range Mana Cost Required level Required SP Gold
1 1275.4 55% 23% 8.4m 58.8 49 47,000 62,000
2 1423.3 60% 26% 8.8m 63.6 53 60,200 80,000
3 1577.8 65% 29% 9.2m 68.4 57 76,900 100,000
4 1738.9 70% 32% 9.6m 73.2 61 98,300 130,000
5 1906.6 75% 35% 10.0m 78.0 65 125,000 170,000
6 2082.9 80% 38% 10.4m 82.8 69 160,000 210,000
7 2261.8 85% 41% 10.8m 87.6 73 215,000 290,000
8 2449.3 90% 44% 11.2m 92.4 77 327,000 440,000
9 2643.3 95% 47% 11.6m 97.2 81 484,000 650,000
10 2844.1 100% 50% 12.0m 102.0 85 705,000 950,000
Holy                
Dark                
Holy: Casting delay time increase 0.7 second, but that attack can 100% hit right on target.
Dark: Allow oneself to increase 35% of critical hit rate within 6 seconds.
Description: Using the valiancy of oneself to create a scorching blaze of mana ball then blast out at the ranged enemy, and reducing its' dodge rate.
Perdition Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Doom Active 59
Required Skill Delay Time Casting Time Cooldown Time
Ground Render 0.4 1.8 30.0
Skill lvl Effect HP MP converstion Range HP & MP Cost Required level Required SP Gold
1 2200 2.2 12m Half of the current HP & MP 59 87,000 120,000
2 2400 2.4 62 104,000 140,000
3 2600 2.6 65 125,000 170,000
4 2800 2.8 68 151,000 200,000
5 3000 3.0 71 181,000 240,000
6 3200 3.2 74 239,000 320,000
7 3400 3.4 77 327,000 440,000
8 3600 3.6 80 440,000 590,000
9 3800 3.8 83 586,000 790,000
10 4000 4.0 86 773,000 1,050,000
Holy: Hit point and mana value consumption reduce by 15%.
Dark: Damage increase 10%.
Description: Using every ounce of force to consume half of the life force and mana points then convert it into a large area effect attack.
Ferity Restoration Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Inchoation Passive 6
Required Skill Delay Time Casting Time Cooldown Time
none      
Skill lvl HP Recovery rate increase Required level Required SP Gold
1 2 6 320 352
2 4 11 1,200 1,280
3 6 16 2,560 3,040
4 8 21 4,640 5,600
5 10 26 7,360 9,600
6 12 31 11,120 14,400
7 14 36 16,000 20,800
8 16 41 22,480 29,600
9 18 46 31,120 40,800
10 20 51 42,560 56,000
Holy        
Dark        
Holy: Add another 10 points for mana regeneration rate.
Dark: Hit point regeneration rate increase up to 35 points per second.
Description: Increase oneself's hit point regeneration rate.
Beast King Reanimate Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Transform Active Blessing 19
Required Skill Delay Time Casting Time Cooldown Time
Ferity Restoration 0.5 2.0 3.0
Skill lvl Additional HP Rate MP Cost Required level Required SP Gold
1 12% 95 19 3,680 4,480
2 14% 120 24 6,160 7,600
3 16% 145 29 9,440 12,000
4 18% 170 34 13,840 17,600
5 20% 195 39 19,680 25,600
6 22% 220 44 27,360 36,000
7 24% 245 49 37,600 49,600
8 26% 270 54 51,200 68,000
9 28% 295 59 69,600 96,000
10 30% 320 64 94,000 128,000
Holy          
Dark          
Holy: Duration of time increase to 1 hour.
Dark: Gain another extra 50% of vigor when skill is use.
Description: Deliver one great growl, granting oneself and the surrounding team members a increase of hit point upper limit.
Blood Bath Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Naissance Active Blessing 29
Required Skill Delay Time Casting Time Cooldown Time
Beast King Reanimate 1.0 2.0 15.0
Skill lvl Hit Rate Increase by HP Decrease by MP Cost Required Level Required SP Gold
1 110% -25% 29 29 9,440 12,000
2 120% -24% 34 34 13,840 17,600
3 130% -23% 39 39 19,680 25,600
4 140% -22% 44 44 27,360 36,000
5 150% -21% 49 49 37,600 49,600
6 160% -20% 54 54 51,200 68,000
7 170% -19% 59 59 69,600 96,000
8 180% -18% 64 64 94,400 128,000
9 190% -17% 69 69 128,000 168,000
10 200% -16% 74 74 191,200 256,000
Holy: The upper limit of hit point value only decrease 10%.
Dark: The ratio of the precision rate increase up to 300%.
Description: Allow oneself to reduce the maximum hit point and current hit point value to increase precision rate of oneself.
Titan's Strength Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Vigilance Active Blessing 49
Required Skill Delay Time Casting Time Cooldown Time
Blood Bath 0.5 1.0 1.0
Skill lvl Physical Damage increase MP Cost Required level Required SP Gold
1 12% 245 49 37600 49,600
2 14% 265 53 48160 64,000
3 16% 285 57 61520 80,000
4 18% 305 61 78640 104,000
5 20% 325 65 100000 136,000
6 22% 345 69 128000 168,000
7 24% 365 71 172000 232,000
8 26% 385 77 261600 352,000
9 28% 405 81 387200 520,000
10 30% 425 85 564000 760,000
           
           
Holy: Attack damage add-on increase up to 50%.
Dark: The party member's critical hit rate increase by 5% for 1 minute.
Description: Deliver a raging upward roar, rendering oneself and the team member to gain physical damage increase.
WhiteTiger Transform Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Autoscopy Active Blessing 9
Required Skill Delay Time Casting Time Cooldown Time
None     6.0
Skill lvl HP Increase Rate HP Decrease Rate MP Cost Required level Required SP Gold
1 10% 20% 20 9 1,000 1,000
2 20% 35% 40 29 11,800 15,000
3 30% 50% 60 59 87,000 120,000
Holy: Hit point upper limit increase up to 40%.
Dark: Under the transformed state, it will not reduce attack damage.
Description: Shape shift into a white tiger, increase the upper limit of the hit point value and movement speed , but attack damage will reduce.
Ripping Bite Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Autoscopy Active 9
Required Skill Delay Time Casting Time Cooldown Time
WhiteTiger Transform 0.2 1.0 3.0
Skill lvl Effect MP Cost Required level Required SP Gold
1 208.1 7.2 9 1,000 1,000
2 342.5 11.2 14 2,400 2,800
3 490.3 15.2 19 4,600 5,600
4 651.5 19.2 24 7,700 9,500
5 826.1 23.2 29 11,800 15,000
6 1014.1 27.2 34 17,300 22,000
7 1215.5 31.2 39 24,600 32,000
8 1430.3 35.2 44 34,200 45,000
9 1658.5 39.2 49 47,000 62,000
10 1900.1 43.2 54 64,000 85,000
           
           
Special Effect: Bleeding 15 seconds
Holy: Vigor consumption reduce by 5.
Dark: Cooldown time reduce by 0.5 seconds.
Description: Using one's pawn to rip tear the enemy, causing basic physical attack damage to it and force the target to attack oneself, also render the enemy in bleeding state.
Fierce Pounce Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Transform Active 19
Required Skill Delay Time Casting Time Cooldown Time
Ripping Bite 0.2 0.8 vary
Skill lvl Effect Cooldown MP Cost Required level Required SP Gold
1 282.0 12.5 19 19 4,600 5,600
2 374.9 12.0 24 24 7,700 9,500
3 475.6 11.5 29 29 11,800 15,000
4 584.1 11.0 34 34 17,300 22,000
5 700.4 10.5 39 39 26,400 32,000
6 824.5 10.0 44 44 34,200 45,000
7 956.4 9.5 49 49 47,000 62,000
8 1096.1 9.0 54 54 64,000 85,000
9 1243.6 8.5 59 59 87,000 120,000
10 1398.9 8.0 64 64 118,000 160,000
             
             
Holy: Add-on damage increase by 800.
Dark: Cooldown time reduce by 1 seconds.
Description: Pounce onto the enemy, cancelled off the opponent's current skill, and inflict basic physical damage.
Swallow Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Naissance Active 29
Required Skill Delay Time Casting Time Cooldown Time
Fierce Pounce 0.2 1.0 6.0
Skill lvl Effect Physical Defense Reduce Rate MP Cost Required level Required SP Gold
1 585.1 23% 34.8 29 11,800 15,000
2 718.5 26% 40.8 34 17,300 22,000
3 861.5 29% 46.8 39 26,400 32,000
4 1014.1 32% 52.8 44 34,200 45,000
5 1176.3 35% 58.8 49 47,000 62,000
6 1348.1 38% 64.8 54 64,000 85,000
7 1529.5 41% 70.8 59 87,000 120,000
8 1720.5 44% 76.8 64 118,000 160,000
9 1921.1 47% 82.8 69 160,000 210,000
10 2131.3 50% 88.8 74 239,000 320,000
             
             
Special Effect: Opponent Physical Defense reduce by 10 seconds
Holy: 25% chance that vigor will not be consume yet add 35 points of vigor.
Dark: Duration of Armour Break increase by 5 second.
Description: Spread the mouth wide open and snap at the opponent, dealing physical damage and reduce its physical defense.
Surf Impact Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Reborn Active 39
Required Skill Delay Time Casting Time Cooldown Time
Swallow 0.4 1.0 8.0
Skill lvl Effect Move Speed Reduce Duration Range MP Cost Required level Required SP Gold
1 581.9 4.4s 4.2m 58.5 39 26,400 32,000
2 663.8 4.8s 4.4m 64.5 43 32,000 42,000
3 749.9 5.2s 4.6m 70.5 47 41,400 54,000
4 840.2 5.6s 4.8m 76.5 51 53,200 70,000
5 934.7 6.0s 5.0m 82.5 55 68,100 90,000
6 1033.4 6.4s 5.2m 88.5 59 87,000 120,000
7 1136.3 6.8s 5.4m 94.5 63 111,000 150,000
8 1243.4 7.2s 5.6m 100.5 67 142,000 190,000
9 1354.7 7.6s 5.8m 106.5 71 181,000 240,000
10 1470.2 8.0s 6.0m 112.5 75 266,000 360,000
               
               
Special Effect: Opponent Movement Speed reduce by 50%
Holy: Speed reduction ratio increase up to 65%.
Dark: There is a 25% chance to paralyze the target for 4 seconds.
Description: Using a devastating rage of force to pounce at the enemy, causing target and its' surrounding enemies to suffer a physical damage, and render them in reduction of speed.
Swing Smack Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Doom Active 59
Required Skill Delay Time Casting Time Cooldown Time
Surf Impact 0.6 2.5 30.0
Skill lvl Effects Weapon Damage Absorb HP Range MP Cost Required level Required SP Gold
1 4993.7 110% 2100 12m 118 59 87,000 120,000
2 5363.4 120% 2400 124 62 104,000 140,000
3 5744.3 130% 2700 130 65 125,000 170,000
4 6136.4 140% 3000 136 68 151,000 200,000
5 6539.4 150% 3300 142 71 181,000 240,000
6 6954.2 160% 3600 148 74 239,000 320,000
7 7379.9 170% 3900 154 77 327,000 440,000
8 7816.8 180% 4200 160 80 440,000 590,000
9 8264.9 190% 4500 166 83 586,000 790,000
10 8724.2 200% 4800 172 86 773,000 10,50,000
                 
                 
Special effect: Bleeding 30 seconds
Holy: Total hit point value recover increase up to 6666.
Dark: A one time recovery of 4000 hit point value, and allow oneself's attack to become all critical hit within 5 seconds.
Description: Append the entire vigor force on the tail and side whack around in radius, dealing physical attack and bleeding damage to the enemies, at the same time absorbs hit point to oneself.
Rage of Beast King's Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Doom Active Blessing 19
Required Skill Delay Time Casting Time Cooldown Time
None     30.0
Skill lvl Convert into Vigor MP Cost Required level Required SP Gold
1 5 20 19 3,680 4,480
Holy: The skill duration increase up to 20 seconds.
Dark: For every attack damage received, an 8 points of vigor will be added to oneself.
Description: After the skill being activated, for every attack damage that been taken by oneself, can covert anger into vigor energy.
Poison Fang Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Transform Active Blessing 26
Required Skill Delay Time Casting Time Cooldown Time
WhiteTiger Transform 1.5 2.0 15.0
Skill lvl Weapon wood Element Damage Increase MP Cost Required level Required SP Gold
1 12% 78 26 7,360 9,600
2 14% 93 31 11,120 14,400
3 16% 108 36 16,000 20,800
4 18% 123 41 22,480 29,600
5 20% 138 46 31,120 40,800
6 22% 153 51 42,560 56,000
7 24% 168 56 57,920 76,800
8 26% 183 61 78,640 104,000
9 28% 198 66 106,400 144,000
10 30% 213 71 144,800 192,000
           
           
Holy: The skill duration increase up to 30 minutes.
Dark: Add-on wood elemental damage ratio increase up to 50%.
Description: After transformation, all normal attacks are added with wood elemental damage.
Bluster Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Naissance Active Curse 44
Required Skill Delay Time Casting Time Cooldown Time
Poison Fang 1.0 2.0 60.0
Skill lvl Range MP Cost Required level Required SP Gold
1 12m 47.6 34 4,325 5,500
2 54.6 39 6,150 8,000
3 61.6 44 8,550 11,250
4 68.6 49 11,750 15,500
5 75.6 54 16,000 21,250
6 82.6 59 21,750 30,000
7 89.6 64 29,500 40,000
8 96.6 69 40,000 52,500
9 103.6 74 59,750 80,000
10 110.6 79 99,750 135,000
Holy: Causing the enemy's magic attack to reduce 30% base on the equipment value for 10 seconds.
Dark: Within 10 seconds of time, increasing the physical rebound by 100%.
Description: With one raging roar,attracting all enemies within a area to attack oneself.
Frighten Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Reborn Active Curse 44
Required Skill Delay Time Casting Time Cooldown Time
Bluster 1.0 2.0 15.0
Skill lvl Damage Reduced Rate Movement Speed Reduced Rate Range Mana Cost Required level Required SP Gold
1 12% 23% 12m 61.6 44 34,200 45,000
2 14% 26% 67.2 48 44,100 58,000
3 16% 29% 73.2 52 56,600 75,000
4 18% 32% 78.4 56 72,400 96,000
5 20% 35% 84.0 60 92,400 120,000
6 22% 38% 89.6 64 118,000 160,000
7 24% 41% 95.2 68 151,000 200,000
8 26% 44% 100.8 72 192,000 260,000
9 28% 47% 106.4 76 295,000 400,000
10 30% 50% 112.0 80 440,000 590,000
               
               
Special Effect: opponent Attack damage and speed reduced
Holy: There is a 33% chance causing the enemies around to paralyze for 3 seconds.
Dark: A 20% chance to stun the surrounding enemies for 3 seconds.
Description: Frightfully shock the enemies around and cause their speed and attack damage to be reduced.
Shape-Shifting Intensify Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Autoscopy Active Blessing 13
Required Skill Delay Time Casting Time Cooldown Time
WhiteTiger Transform      
Skill lvl Physical Defense Increase Additional Effect Effective Range Range MP Cost Required level Required SP Gold
1 15% 527.5 4.4 18.4 103.5 13 2,100 2,400
2 20% 674.2 4.8 19.3 126.0 18 4,100 4,900
3 25% 832.3 5.2 20.2 148.5 23 7,000 8,600
4 30% 1001.8 5.6 21.1 171.0 28 10,900 14,000
5 35% 1182.7 6.0 22.0 193.5 33 16,100 21,000
6 40% 1375.0 6.4 22.9 216.0 38 23,000 30,000
7 45% 1578.7 6.8 23.8 238.5 43 32,000 42,000
8 50% 1793.8 7.2 24.7 261.0 48 44,100 58,000
9 55% 2020.3 7.6 25.6 283.5 53 60,200 80,000
10 60% 2258.2 8.0 26.5 306.0 58 81,800 110,000
                 
                 
Holy: The add-on physical defense increase up to 120%.
Dark: After transformation, there is a 2% increase on the critical hit rate during attack.
Description: Increase the physical defense after transformation.
Black Tortlen Possess Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Doom Active Blessing 59
Required Skill Delay Time Casting Time Cooldown Time
Shape-Shifting Intensify Lvl 10 1.0 2.0 60.0
Skill lvl MP Cost Required Level Required SP Gold
1 0 59 69,600 96,000
Description: Summon the great spirit of the Black Tortlen Warrior to possess oneself, all damage taken will be reduce, but reduce in movement speed.
Watercraft Mastery Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Autoscopy Passive 9
Required Skill Delay Time Casting Time Cooldown Time
None      
Skill lvl Swimming Speed Increase Rate Required level Required SP Gold
1 50% 9 800 1,000
Description: Increase the natation (swimming) speed.
Axe & Mace Mastery Weapon Limitation Cultivation Level Skill Type Required level
Hammer & Axe Naissance Passive 29
Required Skill Delay Time Casting Time Cooldown Time
None      
Skill lvl Damage Increase Required level Required SP Gold
1 6% 29 11,800 15,000
2 12% 34 17,300 22,000
3 18% 39 24,600 32,000
4 24% 44 34,200 45,000
5 30% 49 47,000 62,000
6 36% 54 64,000 85,000
7 42% 59 87,000 120,000
8 48% 64 118,000 160,000
9 54% 69 160,000 210,000
10 60% 74 239,000 320,000
Holy: The extra attack damage which obtain from the weapon are increase up to 100%.
Dark: When using long weaponary to attack, it increase 1% of the critical strike rate.
Description: nIncrease all axe and hammer class weaponary attack damage.
*Place your mouse near to skill icon to see stats.

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